The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles

Ease of entry and exit is important for creating a positive first impression of a car and to increase customer satisfaction. Several methods are used within vehicle development to optimise ease of entry and exit, including CAD reviews, benchmarking and buck trials. However, there is an industry tr...

Full description

Bibliographic Details
Main Authors: Lawson, Glyn, Herriotts, Paul, Malcolm, Louise, Gabrecht, Katharina, Hermawati, Setia
Format: Article
Published: Elsevier 2015
Online Access:https://eprints.nottingham.ac.uk/32241/
_version_ 1848794367520669696
author Lawson, Glyn
Herriotts, Paul
Malcolm, Louise
Gabrecht, Katharina
Hermawati, Setia
author_facet Lawson, Glyn
Herriotts, Paul
Malcolm, Louise
Gabrecht, Katharina
Hermawati, Setia
author_sort Lawson, Glyn
building Nottingham Research Data Repository
collection Online Access
description Ease of entry and exit is important for creating a positive first impression of a car and to increase customer satisfaction. Several methods are used within vehicle development to optimise ease of entry and exit, including CAD reviews, benchmarking and buck trials. However, there is an industry trend towards digital methods to reduce the costs and time associated with developing physical prototypes. This paper reports on a study of entry strategy in three properties (buck, car, CAVE) in which inconsistencies were demonstrated by people entering a vehicle representation in the CAVE. In a second study industry practitioners rated the CAVE as worse than physical methods for identifying entry and exit issues, and having lower perceived validity and reliability. However, the resource issues associated with building bucks were recognised. Recommendations are made for developing the CAVE and for combinations of methods for use at different stages of a vehicle’s development.
first_indexed 2025-11-14T19:15:04Z
format Article
id nottingham-32241
institution University of Nottingham Malaysia Campus
institution_category Local University
last_indexed 2025-11-14T19:15:04Z
publishDate 2015
publisher Elsevier
recordtype eprints
repository_type Digital Repository
spelling nottingham-322412020-05-04T17:01:15Z https://eprints.nottingham.ac.uk/32241/ The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles Lawson, Glyn Herriotts, Paul Malcolm, Louise Gabrecht, Katharina Hermawati, Setia Ease of entry and exit is important for creating a positive first impression of a car and to increase customer satisfaction. Several methods are used within vehicle development to optimise ease of entry and exit, including CAD reviews, benchmarking and buck trials. However, there is an industry trend towards digital methods to reduce the costs and time associated with developing physical prototypes. This paper reports on a study of entry strategy in three properties (buck, car, CAVE) in which inconsistencies were demonstrated by people entering a vehicle representation in the CAVE. In a second study industry practitioners rated the CAVE as worse than physical methods for identifying entry and exit issues, and having lower perceived validity and reliability. However, the resource issues associated with building bucks were recognised. Recommendations are made for developing the CAVE and for combinations of methods for use at different stages of a vehicle’s development. Elsevier 2015-01-09 Article PeerReviewed Lawson, Glyn, Herriotts, Paul, Malcolm, Louise, Gabrecht, Katharina and Hermawati, Setia (2015) The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles. Applied Ergonomics, 48 . pp. 240-251. ISSN 0003-6870 http://www.sciencedirect.com/science/article/pii/S000368701400297X doi:10.1016/j.apergo.2014.12.007 doi:10.1016/j.apergo.2014.12.007
spellingShingle Lawson, Glyn
Herriotts, Paul
Malcolm, Louise
Gabrecht, Katharina
Hermawati, Setia
The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles
title The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles
title_full The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles
title_fullStr The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles
title_full_unstemmed The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles
title_short The use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles
title_sort use of virtual reality and physical tools in the development and validation of ease of entry and exit in passenger vehicles
url https://eprints.nottingham.ac.uk/32241/
https://eprints.nottingham.ac.uk/32241/
https://eprints.nottingham.ac.uk/32241/