Future directions for the development of Virtual Reality within an automotive manufacturer

Virtual Reality (VR) can reduce time and costs, and lead to increases in quality, in the development of a product. Given the pressure on car companies to reduce time-to-market and to continually improve quality, the automotive industry has championed the use of VR across a number of applications, in...

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Main Authors: Lawson, Glyn, Salanitri, Davide, Waterfield, Brian
Format: Article
Published: Elsevier 2016
Subjects:
Online Access:https://eprints.nottingham.ac.uk/32232/
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author Lawson, Glyn
Salanitri, Davide
Waterfield, Brian
author_facet Lawson, Glyn
Salanitri, Davide
Waterfield, Brian
author_sort Lawson, Glyn
building Nottingham Research Data Repository
collection Online Access
description Virtual Reality (VR) can reduce time and costs, and lead to increases in quality, in the development of a product. Given the pressure on car companies to reduce time-to-market and to continually improve quality, the automotive industry has championed the use of VR across a number of applications, including design, manufacturing, and training. This paper describes interviews with 11 engineers and employees of allied disciplines from an automotive manufacturer about their current physical and virtual properties and processes. The results guided a review of research findings and scientific advances from the academic literature, which formed the basis of recommendations for future developments of VR technologies and applications. These include: develop a greater range of virtual contexts; use multi-sensory simulation; address perceived differences between virtual and real cars; improve motion capture capabilities; implement networked 3D technology; and use VR for market research.
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spelling nottingham-322322020-05-04T20:03:37Z https://eprints.nottingham.ac.uk/32232/ Future directions for the development of Virtual Reality within an automotive manufacturer Lawson, Glyn Salanitri, Davide Waterfield, Brian Virtual Reality (VR) can reduce time and costs, and lead to increases in quality, in the development of a product. Given the pressure on car companies to reduce time-to-market and to continually improve quality, the automotive industry has championed the use of VR across a number of applications, including design, manufacturing, and training. This paper describes interviews with 11 engineers and employees of allied disciplines from an automotive manufacturer about their current physical and virtual properties and processes. The results guided a review of research findings and scientific advances from the academic literature, which formed the basis of recommendations for future developments of VR technologies and applications. These include: develop a greater range of virtual contexts; use multi-sensory simulation; address perceived differences between virtual and real cars; improve motion capture capabilities; implement networked 3D technology; and use VR for market research. Elsevier 2016-03 Article PeerReviewed Lawson, Glyn, Salanitri, Davide and Waterfield, Brian (2016) Future directions for the development of Virtual Reality within an automotive manufacturer. Applied Ergonomics, 53 (B). pp. 323-330. ISSN 0003-6870 Automotive; Human factors; Virtual reality http://www.sciencedirect.com/science/article/pii/S0003687015300260 doi:10.1016/j.apergo.2015.06.024 doi:10.1016/j.apergo.2015.06.024
spellingShingle Automotive; Human factors; Virtual reality
Lawson, Glyn
Salanitri, Davide
Waterfield, Brian
Future directions for the development of Virtual Reality within an automotive manufacturer
title Future directions for the development of Virtual Reality within an automotive manufacturer
title_full Future directions for the development of Virtual Reality within an automotive manufacturer
title_fullStr Future directions for the development of Virtual Reality within an automotive manufacturer
title_full_unstemmed Future directions for the development of Virtual Reality within an automotive manufacturer
title_short Future directions for the development of Virtual Reality within an automotive manufacturer
title_sort future directions for the development of virtual reality within an automotive manufacturer
topic Automotive; Human factors; Virtual reality
url https://eprints.nottingham.ac.uk/32232/
https://eprints.nottingham.ac.uk/32232/
https://eprints.nottingham.ac.uk/32232/