Analysing the playground: sensitizing concepts to inform systems that promote playful interaction

Playful interaction in an important topic in HCI research, and there is an ongoing debate about the fundamental principles that underpin playful systems. This paper makes a contribution to this debate by outlining a set of sensitizing concepts which have emerged from an analysis of interaction in th...

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Main Authors: Rennick-Egglestone, Stefan, Walker, Brendan, Marshall, Joe, Benford, Steve, McAuley, Derek
Other Authors: Campos, Pedro
Format: Book Section
Published: Springer 2011
Online Access:https://eprints.nottingham.ac.uk/1551/
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author Rennick-Egglestone, Stefan
Walker, Brendan
Marshall, Joe
Benford, Steve
McAuley, Derek
author2 Campos, Pedro
author_facet Campos, Pedro
Rennick-Egglestone, Stefan
Walker, Brendan
Marshall, Joe
Benford, Steve
McAuley, Derek
author_sort Rennick-Egglestone, Stefan
building Nottingham Research Data Repository
collection Online Access
description Playful interaction in an important topic in HCI research, and there is an ongoing debate about the fundamental principles that underpin playful systems. This paper makes a contribution to this debate by outlining a set of sensitizing concepts which have emerged from an analysis of interaction in the playground; these help explain its appeal to children, and have been selected for their potential to inspire the design of future playful systems. These concepts have emerged from the analysis of material collected during a structured workshop which was organized by the authors, and which was attended by a group of experts. They have also been applied to the design of Breathless, a playful interactive system which has recently been deployed by the authors, and which represents an unusual evolution of the playground swing. The paper concludes with a number of reflections inspired by Breathless. These have been structured through the use of the concepts as an analytical tool.
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institution University of Nottingham Malaysia Campus
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publishDate 2011
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spelling nottingham-15512020-05-04T20:24:30Z https://eprints.nottingham.ac.uk/1551/ Analysing the playground: sensitizing concepts to inform systems that promote playful interaction Rennick-Egglestone, Stefan Walker, Brendan Marshall, Joe Benford, Steve McAuley, Derek Playful interaction in an important topic in HCI research, and there is an ongoing debate about the fundamental principles that underpin playful systems. This paper makes a contribution to this debate by outlining a set of sensitizing concepts which have emerged from an analysis of interaction in the playground; these help explain its appeal to children, and have been selected for their potential to inspire the design of future playful systems. These concepts have emerged from the analysis of material collected during a structured workshop which was organized by the authors, and which was attended by a group of experts. They have also been applied to the design of Breathless, a playful interactive system which has recently been deployed by the authors, and which represents an unusual evolution of the playground swing. The paper concludes with a number of reflections inspired by Breathless. These have been structured through the use of the concepts as an analytical tool. Springer Campos, Pedro Graham, Nicholas Jorge, Joaquim Nunes, Nuno Palanque, Philippe Winckler, Marco 2011 Book Section PeerReviewed Rennick-Egglestone, Stefan, Walker, Brendan, Marshall, Joe, Benford, Steve and McAuley, Derek (2011) Analysing the playground: sensitizing concepts to inform systems that promote playful interaction. In: Human-computer interaction - INTERACT 2011:13th IFIP TC 13 International Conference, Lisbon, Portugal, September 5-9, 2011: proceedings. Lecture notes in computer science, I (6946). Springer, Heidelberg, pp. 452-469. ISBN 9783642237737 http://www.springerlink.com/content/9r111872t441478x/ doi:10.1007/978-3-642-23774-4 doi:10.1007/978-3-642-23774-4
spellingShingle Rennick-Egglestone, Stefan
Walker, Brendan
Marshall, Joe
Benford, Steve
McAuley, Derek
Analysing the playground: sensitizing concepts to inform systems that promote playful interaction
title Analysing the playground: sensitizing concepts to inform systems that promote playful interaction
title_full Analysing the playground: sensitizing concepts to inform systems that promote playful interaction
title_fullStr Analysing the playground: sensitizing concepts to inform systems that promote playful interaction
title_full_unstemmed Analysing the playground: sensitizing concepts to inform systems that promote playful interaction
title_short Analysing the playground: sensitizing concepts to inform systems that promote playful interaction
title_sort analysing the playground: sensitizing concepts to inform systems that promote playful interaction
url https://eprints.nottingham.ac.uk/1551/
https://eprints.nottingham.ac.uk/1551/
https://eprints.nottingham.ac.uk/1551/