Case Study On The Implementation Of Framework For Edutainment Environment

This research involves the study of edutainment in an educational setting. The difficulty to learn a subject in terms of psychological needs and motivation among children is examined through literature review. The best practices for game design with the focus on interactivity and storytelling are al...

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Main Author: Che Embi, Zarina
Format: Thesis
Published: 2005
Subjects:
Online Access:http://shdl.mmu.edu.my/855/
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author Che Embi, Zarina
author_facet Che Embi, Zarina
author_sort Che Embi, Zarina
building MMU Institutional Repository
collection Online Access
description This research involves the study of edutainment in an educational setting. The difficulty to learn a subject in terms of psychological needs and motivation among children is examined through literature review. The best practices for game design with the focus on interactivity and storytelling are also explored in the literature. An analysis on the existing edutainment products is conducted to determine the design elements that are incorporated. Two local educational games and two foreign educational games have been selected for the analysis based on several parameters for good game design. These games were then used in the case study on children and educator with the qualitative research methodology that was implemented in a selected pre-school in Malaysia.
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format Thesis
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institution Multimedia University
institution_category Local University
last_indexed 2025-11-14T17:59:37Z
publishDate 2005
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spelling mmu-8552010-07-06T04:12:09Z http://shdl.mmu.edu.my/855/ Case Study On The Implementation Of Framework For Edutainment Environment Che Embi, Zarina LB Theory and practice of education This research involves the study of edutainment in an educational setting. The difficulty to learn a subject in terms of psychological needs and motivation among children is examined through literature review. The best practices for game design with the focus on interactivity and storytelling are also explored in the literature. An analysis on the existing edutainment products is conducted to determine the design elements that are incorporated. Two local educational games and two foreign educational games have been selected for the analysis based on several parameters for good game design. These games were then used in the case study on children and educator with the qualitative research methodology that was implemented in a selected pre-school in Malaysia. 2005-03 Thesis NonPeerReviewed Che Embi, Zarina (2005) Case Study On The Implementation Of Framework For Edutainment Environment. Masters thesis, Multimedia University. http://myto.perpun.net.my/metoalogin/logina.php
spellingShingle LB Theory and practice of education
Che Embi, Zarina
Case Study On The Implementation Of Framework For Edutainment Environment
title Case Study On The Implementation Of Framework For Edutainment Environment
title_full Case Study On The Implementation Of Framework For Edutainment Environment
title_fullStr Case Study On The Implementation Of Framework For Edutainment Environment
title_full_unstemmed Case Study On The Implementation Of Framework For Edutainment Environment
title_short Case Study On The Implementation Of Framework For Edutainment Environment
title_sort case study on the implementation of framework for edutainment environment
topic LB Theory and practice of education
url http://shdl.mmu.edu.my/855/
http://shdl.mmu.edu.my/855/