Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation
This paper reviews the integration of Computer Graphics principles in simulating photorealistic 3D environments integrating life action footage for film. To achieve adequate believability and create impact, the look of the 3D background requires digital enhancement to achieve a certain stage of real...
| Main Authors: | , , |
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| Format: | Conference or Workshop Item |
| Published: |
2008
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| Online Access: | http://shdl.mmu.edu.my/2887/ |
| _version_ | 1848790176847888384 |
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| author | Joon, Jong Sze Hui, Soon Eu Chan, Yuen May |
| author_facet | Joon, Jong Sze Hui, Soon Eu Chan, Yuen May |
| author_sort | Joon, Jong Sze |
| building | MMU Institutional Repository |
| collection | Online Access |
| description | This paper reviews the integration of Computer Graphics principles in simulating photorealistic 3D environments integrating life action footage for film. To achieve adequate believability and create impact, the look of the 3D background requires digital enhancement to achieve a certain stage of realism. This will depend primarily on the material/shader and renderer utilised in the 3D application. Despite having the realistic look, the other aspect to consider for a perfect merge between 3D and life requires one to skillfully match perspective and lighting. Another aspect to consider is the cinematography and composition of the scene. |
| first_indexed | 2025-11-14T18:08:28Z |
| format | Conference or Workshop Item |
| id | mmu-2887 |
| institution | Multimedia University |
| institution_category | Local University |
| last_indexed | 2025-11-14T18:08:28Z |
| publishDate | 2008 |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | mmu-28872011-09-21T07:24:52Z http://shdl.mmu.edu.my/2887/ Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation Joon, Jong Sze Hui, Soon Eu Chan, Yuen May T Technology (General) QA75.5-76.95 Electronic computers. Computer science This paper reviews the integration of Computer Graphics principles in simulating photorealistic 3D environments integrating life action footage for film. To achieve adequate believability and create impact, the look of the 3D background requires digital enhancement to achieve a certain stage of realism. This will depend primarily on the material/shader and renderer utilised in the 3D application. Despite having the realistic look, the other aspect to consider for a perfect merge between 3D and life requires one to skillfully match perspective and lighting. Another aspect to consider is the cinematography and composition of the scene. 2008-08 Conference or Workshop Item NonPeerReviewed Joon, Jong Sze and Hui, Soon Eu and Chan, Yuen May (2008) Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation. In: 5th International Conference on Computer Graphics, Imaging and Visualization (CGIV), 26-28 AUG 2008, Penang, MALAYSIA. http://dx.doi.org/10.1109/CGIV.2008.28 doi:10.1109/CGIV.2008.28 doi:10.1109/CGIV.2008.28 |
| spellingShingle | T Technology (General) QA75.5-76.95 Electronic computers. Computer science Joon, Jong Sze Hui, Soon Eu Chan, Yuen May Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation |
| title | Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation |
| title_full | Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation |
| title_fullStr | Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation |
| title_full_unstemmed | Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation |
| title_short | Understanding the Technicalities of Photorealistic 3D Environments to Support Cinematography and Composition for Film and Animation |
| title_sort | understanding the technicalities of photorealistic 3d environments to support cinematography and composition for film and animation |
| topic | T Technology (General) QA75.5-76.95 Electronic computers. Computer science |
| url | http://shdl.mmu.edu.my/2887/ http://shdl.mmu.edu.my/2887/ http://shdl.mmu.edu.my/2887/ |