Siang & Rao. (2004). E-Learning as computer games: Designing immersive and experiential learning.
Chicago Style (17th ed.) CitationSiang and Rao. E-Learning as Computer Games: Designing Immersive and Experiential Learning. 2004.
MLA (9th ed.) CitationSiang and Rao. E-Learning as Computer Games: Designing Immersive and Experiential Learning. 2004.
Warning: These citations may not always be 100% accurate.