Learning Computer Programming Using A Board Game - Case Study On C-Jump

C-Jump Computer Programming Board is a new game in the game industry that teaches basic computer programming statements to its players. It educates the basic commands of a programming language, such as the concept of variables, "if", "else", "switch", "while"...

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Bibliographic Details
Main Author: Ranjit Singh, Jaspaljeet Singh
Format: Thesis
Published: 2007
Subjects:
Online Access:http://shdl.mmu.edu.my/1154/
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author Ranjit Singh, Jaspaljeet Singh
author_facet Ranjit Singh, Jaspaljeet Singh
author_sort Ranjit Singh, Jaspaljeet Singh
building MMU Institutional Repository
collection Online Access
description C-Jump Computer Programming Board is a new game in the game industry that teaches basic computer programming statements to its players. It educates the basic commands of a programming language, such as the concept of variables, "if", "else", "switch", "while" and "continue". Players will be able to see how the real computer program looks like.
first_indexed 2025-11-14T18:01:01Z
format Thesis
id mmu-1154
institution Multimedia University
institution_category Local University
last_indexed 2025-11-14T18:01:01Z
publishDate 2007
recordtype eprints
repository_type Digital Repository
spelling mmu-11542010-08-23T02:43:48Z http://shdl.mmu.edu.my/1154/ Learning Computer Programming Using A Board Game - Case Study On C-Jump Ranjit Singh, Jaspaljeet Singh QA76.75-76.765 Computer software C-Jump Computer Programming Board is a new game in the game industry that teaches basic computer programming statements to its players. It educates the basic commands of a programming language, such as the concept of variables, "if", "else", "switch", "while" and "continue". Players will be able to see how the real computer program looks like. 2007-03 Thesis NonPeerReviewed Ranjit Singh, Jaspaljeet Singh (2007) Learning Computer Programming Using A Board Game - Case Study On C-Jump. Masters thesis, Multimedia University. http://myto.perpun.net.my/metoalogin/logina.php
spellingShingle QA76.75-76.765 Computer software
Ranjit Singh, Jaspaljeet Singh
Learning Computer Programming Using A Board Game - Case Study On C-Jump
title Learning Computer Programming Using A Board Game - Case Study On C-Jump
title_full Learning Computer Programming Using A Board Game - Case Study On C-Jump
title_fullStr Learning Computer Programming Using A Board Game - Case Study On C-Jump
title_full_unstemmed Learning Computer Programming Using A Board Game - Case Study On C-Jump
title_short Learning Computer Programming Using A Board Game - Case Study On C-Jump
title_sort learning computer programming using a board game - case study on c-jump
topic QA76.75-76.765 Computer software
url http://shdl.mmu.edu.my/1154/
http://shdl.mmu.edu.my/1154/