Gamification and Reward Systems for Enhancing Student Involvement in Extracurricular Activities at Universities
Gamification is a recent trend that seeks to raise people's motivation, involvement, engagement, and loyalty. It began as a marketing tool but has now expanded to several fields where public participation is crucial. Inspired by the widespread usage of video games, gamification seeks to increas...
| Main Authors: | Alphadio, Kouyate, Noor Asiah, Rashid, Fatima, Ahmed Mohamed |
|---|---|
| Format: | Article |
| Language: | English English |
| Published: |
INTI International University
2025
|
| Subjects: | |
| Online Access: | http://eprints.intimal.edu.my/2147/ http://eprints.intimal.edu.my/2147/2/690 http://eprints.intimal.edu.my/2147/3/ij2025_16r.pdf |
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