Malik, G., Sharma, P., & Leung, T. Y. (2023). Using gamification to create brand love in online retailing: Brand engagement and value co-creation perspective.
Chicago Style (17th ed.) CitationMalik, Garima, Piyush Sharma, and Tak Yan Leung. Using Gamification to Create Brand Love in Online Retailing: Brand Engagement and Value Co-creation Perspective. 2023.
MLA (9th ed.) CitationMalik, Garima, et al. Using Gamification to Create Brand Love in Online Retailing: Brand Engagement and Value Co-creation Perspective. 2023.
Warning: These citations may not always be 100% accurate.