Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland
Intelligent Pedagogical Agents (IPAs) can be thought of as embodied intelligent agents that are designed for pedagogical purposes to support learning. They can be designed in particular for virtual worlds. Virtual worlds are becoming an interesting medium for engineering education for the properties...
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| Format: | Conference Paper |
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IEEE and Curran Associates
2013
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| Online Access: | http://hdl.handle.net/20.500.11937/9240 |
| _version_ | 1848745892570464256 |
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| author | Soliman, M. Guetl, Christian |
| author2 | Not Available |
| author_facet | Not Available Soliman, M. Guetl, Christian |
| author_sort | Soliman, M. |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | Intelligent Pedagogical Agents (IPAs) can be thought of as embodied intelligent agents that are designed for pedagogical purposes to support learning. They can be designed in particular for virtual worlds. Virtual worlds are becoming an interesting medium for engineering education for the properties of visual collaboration abilities providing authentic learning experiences and for the opportunity of providing active learning. However, virtual worlds need more educational support to be more inhabited with increased learning services. Incorporating intelligent pedagogical agents into virtual worlds adds such learning support by adding intelligence, improving believability, and the opportunity to increase communication with an artificial educator. However the implementation of intelligent pedagogical agents and adopting them in a virtual world require several efforts with different aspects of implementation. This paper reports our first prototype implementation of an IPA interacting with a learner and a learning object in natural science experiment in a virtual world while providing supporting multi-modal communication abilities. The IPA has features of text chat based on the Artificial Intelligence Markup Language (AIML), a text-to-speech synthesis function, and non-verbal communication abilities through gesture animation. The implementation is presented through explained scenarios of the IPA tutoring an experiment or monitoring a learner avatar interaction with a learning object in a Virtual World. The IPA & the learning scenarios are implemented in the open source of Open Wonderland. |
| first_indexed | 2025-11-14T06:24:35Z |
| format | Conference Paper |
| id | curtin-20.500.11937-9240 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T06:24:35Z |
| publishDate | 2013 |
| publisher | IEEE and Curran Associates |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-92402017-09-13T14:50:54Z Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland Soliman, M. Guetl, Christian Not Available Intelligent Pedagogical Agents Intelligent Agents Virtual Worlds Intelligent Pedagogical Agents (IPAs) can be thought of as embodied intelligent agents that are designed for pedagogical purposes to support learning. They can be designed in particular for virtual worlds. Virtual worlds are becoming an interesting medium for engineering education for the properties of visual collaboration abilities providing authentic learning experiences and for the opportunity of providing active learning. However, virtual worlds need more educational support to be more inhabited with increased learning services. Incorporating intelligent pedagogical agents into virtual worlds adds such learning support by adding intelligence, improving believability, and the opportunity to increase communication with an artificial educator. However the implementation of intelligent pedagogical agents and adopting them in a virtual world require several efforts with different aspects of implementation. This paper reports our first prototype implementation of an IPA interacting with a learner and a learning object in natural science experiment in a virtual world while providing supporting multi-modal communication abilities. The IPA has features of text chat based on the Artificial Intelligence Markup Language (AIML), a text-to-speech synthesis function, and non-verbal communication abilities through gesture animation. The implementation is presented through explained scenarios of the IPA tutoring an experiment or monitoring a learner avatar interaction with a learning object in a Virtual World. The IPA & the learning scenarios are implemented in the open source of Open Wonderland. 2013 Conference Paper http://hdl.handle.net/20.500.11937/9240 10.1109/EduCon.2013.6530196 IEEE and Curran Associates fulltext |
| spellingShingle | Intelligent Pedagogical Agents Intelligent Agents Virtual Worlds Soliman, M. Guetl, Christian Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland |
| title | Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland |
| title_full | Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland |
| title_fullStr | Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland |
| title_full_unstemmed | Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland |
| title_short | Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland |
| title_sort | implementing intelligent pedagogical agents in virtual worlds: tutoring natural science experiments in openwonderland |
| topic | Intelligent Pedagogical Agents Intelligent Agents Virtual Worlds |
| url | http://hdl.handle.net/20.500.11937/9240 |