Fireball streak detection with minimal CPU processing requirements for the Desert Fireball Network data processing pipeline

The detection of fireballs streaks in astronomical imagery can be carried out by a variety of methods. The Desert Fireball Network uses a network of cameras to track and triangulate incoming fireballs to recover meteorites with orbits and to build a fireball orbital dataset. Fireball detection is do...

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Main Authors: Towner, Martin, Cupak, Martin, Deshayes, Jean, Howie, Robert, Hartig, Ben, Paxman, Jonathan, Sansom, Eleanor, Devillepoix, Hadrien, Jansen-Sturgeon, Trent, Bland, Philip
Format: Journal Article
Language:English
Published: CAMBRIDGE UNIV PRESS 2020
Subjects:
Online Access:http://hdl.handle.net/20.500.11937/90267
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author Towner, Martin
Cupak, Martin
Deshayes, Jean
Howie, Robert
Hartig, Ben
Paxman, Jonathan
Sansom, Eleanor
Devillepoix, Hadrien
Jansen-Sturgeon, Trent
Bland, Philip
author_facet Towner, Martin
Cupak, Martin
Deshayes, Jean
Howie, Robert
Hartig, Ben
Paxman, Jonathan
Sansom, Eleanor
Devillepoix, Hadrien
Jansen-Sturgeon, Trent
Bland, Philip
author_sort Towner, Martin
building Curtin Institutional Repository
collection Online Access
description The detection of fireballs streaks in astronomical imagery can be carried out by a variety of methods. The Desert Fireball Network uses a network of cameras to track and triangulate incoming fireballs to recover meteorites with orbits and to build a fireball orbital dataset. Fireball detection is done on-board camera, but due to the design constraints imposed by remote deployment, the cameras are limited in processing power and time. We describe the processing software used for fireball detection under these constrained circumstances. Two different approaches were compared: (1) A single-layer neural network with 10 hidden units that were trained using manually selected fireballs and (2) a more traditional computational approach based on cascading steps of increasing complexity, whereby computationally simple filters are used to discard uninteresting portions of the images, allowing for more computationally expensive analysis of the remainder. Both approaches allowed a full night's worth of data (over a thousand 36-megapixel images) to be processed each day using a low-power single-board computer. We distinguish between large (likely meteorite-dropping) fireballs and smaller fainter ones (typical 'shooting stars'). Traditional processing and neural network algorithms both performed well on large fireballs within an approximately 30 000-image dataset, with a true positive detection rate of 96% and 100%, respectively, but the neural network was significantly more successful at smaller fireballs, with rates of 67% and 82%, respectively. However, this improved success came at a cost of significantly more false positives for the neural network results, and additionally the neural network does not produce precise fireball coordinates within an image (as it classifies). Simple consideration of the network geometry indicates that overall detection rate for triangulated large fireballs is calculated to be better than 99.7% and 99.9%, by ensuring that there are multiple double-station opportunities to detect any one fireball. As such, both algorithms are considered sufficient for meteor-dropping fireball event detection, with some consideration of the acceptable number of false positives compared to sensitivity.
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institution Curtin University Malaysia
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spelling curtin-20.500.11937-902672023-02-22T08:03:58Z Fireball streak detection with minimal CPU processing requirements for the Desert Fireball Network data processing pipeline Towner, Martin Cupak, Martin Deshayes, Jean Howie, Robert Hartig, Ben Paxman, Jonathan Sansom, Eleanor Devillepoix, Hadrien Jansen-Sturgeon, Trent Bland, Philip Science & Technology Physical Sciences Astronomy & Astrophysics Hough transform image processing astronomy METEORITE LINES ORBIT The detection of fireballs streaks in astronomical imagery can be carried out by a variety of methods. The Desert Fireball Network uses a network of cameras to track and triangulate incoming fireballs to recover meteorites with orbits and to build a fireball orbital dataset. Fireball detection is done on-board camera, but due to the design constraints imposed by remote deployment, the cameras are limited in processing power and time. We describe the processing software used for fireball detection under these constrained circumstances. Two different approaches were compared: (1) A single-layer neural network with 10 hidden units that were trained using manually selected fireballs and (2) a more traditional computational approach based on cascading steps of increasing complexity, whereby computationally simple filters are used to discard uninteresting portions of the images, allowing for more computationally expensive analysis of the remainder. Both approaches allowed a full night's worth of data (over a thousand 36-megapixel images) to be processed each day using a low-power single-board computer. We distinguish between large (likely meteorite-dropping) fireballs and smaller fainter ones (typical 'shooting stars'). Traditional processing and neural network algorithms both performed well on large fireballs within an approximately 30 000-image dataset, with a true positive detection rate of 96% and 100%, respectively, but the neural network was significantly more successful at smaller fireballs, with rates of 67% and 82%, respectively. However, this improved success came at a cost of significantly more false positives for the neural network results, and additionally the neural network does not produce precise fireball coordinates within an image (as it classifies). Simple consideration of the network geometry indicates that overall detection rate for triangulated large fireballs is calculated to be better than 99.7% and 99.9%, by ensuring that there are multiple double-station opportunities to detect any one fireball. As such, both algorithms are considered sufficient for meteor-dropping fireball event detection, with some consideration of the acceptable number of false positives compared to sensitivity. 2020 Journal Article http://hdl.handle.net/20.500.11937/90267 10.1017/pasa.2019.48 English CAMBRIDGE UNIV PRESS restricted
spellingShingle Science & Technology
Physical Sciences
Astronomy & Astrophysics
Hough transform
image processing
astronomy
METEORITE
LINES
ORBIT
Towner, Martin
Cupak, Martin
Deshayes, Jean
Howie, Robert
Hartig, Ben
Paxman, Jonathan
Sansom, Eleanor
Devillepoix, Hadrien
Jansen-Sturgeon, Trent
Bland, Philip
Fireball streak detection with minimal CPU processing requirements for the Desert Fireball Network data processing pipeline
title Fireball streak detection with minimal CPU processing requirements for the Desert Fireball Network data processing pipeline
title_full Fireball streak detection with minimal CPU processing requirements for the Desert Fireball Network data processing pipeline
title_fullStr Fireball streak detection with minimal CPU processing requirements for the Desert Fireball Network data processing pipeline
title_full_unstemmed Fireball streak detection with minimal CPU processing requirements for the Desert Fireball Network data processing pipeline
title_short Fireball streak detection with minimal CPU processing requirements for the Desert Fireball Network data processing pipeline
title_sort fireball streak detection with minimal cpu processing requirements for the desert fireball network data processing pipeline
topic Science & Technology
Physical Sciences
Astronomy & Astrophysics
Hough transform
image processing
astronomy
METEORITE
LINES
ORBIT
url http://hdl.handle.net/20.500.11937/90267