Exergaming in the car: Preliminary results of an experimental setup
This paper presents a pilot study that explores an experimental setup for measuring stress reduction through an exergaming approach within the spatial limitations of a car. Besides our focus on the exploration of the experiment's setup, we present preliminary results that are crucial for the de...
| Main Authors: | , , , , |
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| Format: | Conference Paper |
| Published: |
2014
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| Online Access: | http://hdl.handle.net/20.500.11937/8678 |
| _version_ | 1848745727672451072 |
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| author | Krome, S. Walz, Steffen Greuter, S. Gerlicher, A. Schleehauf, M. |
| author_facet | Krome, S. Walz, Steffen Greuter, S. Gerlicher, A. Schleehauf, M. |
| author_sort | Krome, S. |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | This paper presents a pilot study that explores an experimental setup for measuring stress reduction through an exergaming approach within the spatial limitations of a car. Besides our focus on the exploration of the experiment's setup, we present preliminary results that are crucial for the design of gameful stress reduction in the car context. We conclude that winning or losing an exergame does not have a significant effect on the player's distress level. However, the exergame itself, if designed properly for the spatial limitation of the car, does have a significant influence on the player's level of distress, worry and engagement. |
| first_indexed | 2025-11-14T06:21:57Z |
| format | Conference Paper |
| id | curtin-20.500.11937-8678 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T06:21:57Z |
| publishDate | 2014 |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-86782017-09-13T14:51:29Z Exergaming in the car: Preliminary results of an experimental setup Krome, S. Walz, Steffen Greuter, S. Gerlicher, A. Schleehauf, M. This paper presents a pilot study that explores an experimental setup for measuring stress reduction through an exergaming approach within the spatial limitations of a car. Besides our focus on the exploration of the experiment's setup, we present preliminary results that are crucial for the design of gameful stress reduction in the car context. We conclude that winning or losing an exergame does not have a significant effect on the player's distress level. However, the exergame itself, if designed properly for the spatial limitation of the car, does have a significant influence on the player's level of distress, worry and engagement. 2014 Conference Paper http://hdl.handle.net/20.500.11937/8678 10.1145/2677758.2682632 restricted |
| spellingShingle | Krome, S. Walz, Steffen Greuter, S. Gerlicher, A. Schleehauf, M. Exergaming in the car: Preliminary results of an experimental setup |
| title | Exergaming in the car: Preliminary results of an experimental setup |
| title_full | Exergaming in the car: Preliminary results of an experimental setup |
| title_fullStr | Exergaming in the car: Preliminary results of an experimental setup |
| title_full_unstemmed | Exergaming in the car: Preliminary results of an experimental setup |
| title_short | Exergaming in the car: Preliminary results of an experimental setup |
| title_sort | exergaming in the car: preliminary results of an experimental setup |
| url | http://hdl.handle.net/20.500.11937/8678 |