Exergaming in the car: Preliminary results of an experimental setup

This paper presents a pilot study that explores an experimental setup for measuring stress reduction through an exergaming approach within the spatial limitations of a car. Besides our focus on the exploration of the experiment's setup, we present preliminary results that are crucial for the de...

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Main Authors: Krome, S., Walz, Steffen, Greuter, S., Gerlicher, A., Schleehauf, M.
Format: Conference Paper
Published: 2014
Online Access:http://hdl.handle.net/20.500.11937/8678
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author Krome, S.
Walz, Steffen
Greuter, S.
Gerlicher, A.
Schleehauf, M.
author_facet Krome, S.
Walz, Steffen
Greuter, S.
Gerlicher, A.
Schleehauf, M.
author_sort Krome, S.
building Curtin Institutional Repository
collection Online Access
description This paper presents a pilot study that explores an experimental setup for measuring stress reduction through an exergaming approach within the spatial limitations of a car. Besides our focus on the exploration of the experiment's setup, we present preliminary results that are crucial for the design of gameful stress reduction in the car context. We conclude that winning or losing an exergame does not have a significant effect on the player's distress level. However, the exergame itself, if designed properly for the spatial limitation of the car, does have a significant influence on the player's level of distress, worry and engagement.
first_indexed 2025-11-14T06:21:57Z
format Conference Paper
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institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T06:21:57Z
publishDate 2014
recordtype eprints
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spelling curtin-20.500.11937-86782017-09-13T14:51:29Z Exergaming in the car: Preliminary results of an experimental setup Krome, S. Walz, Steffen Greuter, S. Gerlicher, A. Schleehauf, M. This paper presents a pilot study that explores an experimental setup for measuring stress reduction through an exergaming approach within the spatial limitations of a car. Besides our focus on the exploration of the experiment's setup, we present preliminary results that are crucial for the design of gameful stress reduction in the car context. We conclude that winning or losing an exergame does not have a significant effect on the player's distress level. However, the exergame itself, if designed properly for the spatial limitation of the car, does have a significant influence on the player's level of distress, worry and engagement. 2014 Conference Paper http://hdl.handle.net/20.500.11937/8678 10.1145/2677758.2682632 restricted
spellingShingle Krome, S.
Walz, Steffen
Greuter, S.
Gerlicher, A.
Schleehauf, M.
Exergaming in the car: Preliminary results of an experimental setup
title Exergaming in the car: Preliminary results of an experimental setup
title_full Exergaming in the car: Preliminary results of an experimental setup
title_fullStr Exergaming in the car: Preliminary results of an experimental setup
title_full_unstemmed Exergaming in the car: Preliminary results of an experimental setup
title_short Exergaming in the car: Preliminary results of an experimental setup
title_sort exergaming in the car: preliminary results of an experimental setup
url http://hdl.handle.net/20.500.11937/8678