Virtual reality tools in teaching gross anatomy to sports science undergraduated student: a pilot study

Medical and health science students need to acquire many skills and theoretical knowledge to become competent practitioners. Anatomy, in particular, can be indeed defined as one of the cornerstones of health education. Nowadays, there is much debate about suitable methods of delivering anatomical kn...

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Main Authors: Papa, Veronica, Saracco, Alberto, Vaccarezza, Mauro
Other Authors: Tafuri, Domenico
Format: Book Chapter
Language:English
Published: EDIZIONI IDELSON-GNOCCHI 2020
Subjects:
Online Access:https://www.idelsongnocchi.com/prodotto/attivita-motoria-e-sportiva/
http://hdl.handle.net/20.500.11937/80916
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author Papa, Veronica
Saracco, Alberto
Vaccarezza, Mauro
author2 Tafuri, Domenico
author_facet Tafuri, Domenico
Papa, Veronica
Saracco, Alberto
Vaccarezza, Mauro
author_sort Papa, Veronica
building Curtin Institutional Repository
collection Online Access
description Medical and health science students need to acquire many skills and theoretical knowledge to become competent practitioners. Anatomy, in particular, can be indeed defined as one of the cornerstones of health education. Nowadays, there is much debate about suitable methods of delivering anatomical knowledge. In response to technological advancements, a wide range of interactive tools have been developed and to enhance students’ learning outcomes. Some of the advantages of 3D anatomical models compared to the standards teaching modules include the enhanced spatial understanding of the inter-relationships between different body structures. This study examined whether or not students’ learning outcomes are influenced both by the addition of three-dimensional and digital teaching tools in conjunction with the standard anatomical education based on a traditional lecture learning format. Our results showed that the use of 3D software improves the motivation of students to learn anatomy as well as promoting active learning and transfer of previously acquired knowledge to practical, relevant subjects. Moreover, most students found that they enjoyed learning anatomy using 3D muscle premium software, and therefore, the use of 3D software improves and facilitates learning compared to frontal lessons or 2D atlas use.
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spelling curtin-20.500.11937-809162021-04-01T08:17:52Z Virtual reality tools in teaching gross anatomy to sports science undergraduated student: a pilot study Papa, Veronica Saracco, Alberto Vaccarezza, Mauro Tafuri, Domenico Education Medical and health science students need to acquire many skills and theoretical knowledge to become competent practitioners. Anatomy, in particular, can be indeed defined as one of the cornerstones of health education. Nowadays, there is much debate about suitable methods of delivering anatomical knowledge. In response to technological advancements, a wide range of interactive tools have been developed and to enhance students’ learning outcomes. Some of the advantages of 3D anatomical models compared to the standards teaching modules include the enhanced spatial understanding of the inter-relationships between different body structures. This study examined whether or not students’ learning outcomes are influenced both by the addition of three-dimensional and digital teaching tools in conjunction with the standard anatomical education based on a traditional lecture learning format. Our results showed that the use of 3D software improves the motivation of students to learn anatomy as well as promoting active learning and transfer of previously acquired knowledge to practical, relevant subjects. Moreover, most students found that they enjoyed learning anatomy using 3D muscle premium software, and therefore, the use of 3D software improves and facilitates learning compared to frontal lessons or 2D atlas use. 2020 Book Chapter http://hdl.handle.net/20.500.11937/80916 English https://www.idelsongnocchi.com/prodotto/attivita-motoria-e-sportiva/ EDIZIONI IDELSON-GNOCCHI restricted
spellingShingle Education
Papa, Veronica
Saracco, Alberto
Vaccarezza, Mauro
Virtual reality tools in teaching gross anatomy to sports science undergraduated student: a pilot study
title Virtual reality tools in teaching gross anatomy to sports science undergraduated student: a pilot study
title_full Virtual reality tools in teaching gross anatomy to sports science undergraduated student: a pilot study
title_fullStr Virtual reality tools in teaching gross anatomy to sports science undergraduated student: a pilot study
title_full_unstemmed Virtual reality tools in teaching gross anatomy to sports science undergraduated student: a pilot study
title_short Virtual reality tools in teaching gross anatomy to sports science undergraduated student: a pilot study
title_sort virtual reality tools in teaching gross anatomy to sports science undergraduated student: a pilot study
topic Education
url https://www.idelsongnocchi.com/prodotto/attivita-motoria-e-sportiva/
http://hdl.handle.net/20.500.11937/80916