Khan, S., Brunner, J., & Gibson, D. (2018). Changing the Mindset to Encourage Innovation in Resolving Problems in the Built Environment: Exploring the Role of Online Gaming Platforms to Deliver Collaborative Learning and Teaching.
Chicago Style (17th ed.) CitationKhan, Shahed, Julie Brunner, and David Gibson. Changing the Mindset to Encourage Innovation in Resolving Problems in the Built Environment: Exploring the Role of Online Gaming Platforms to Deliver Collaborative Learning and Teaching. 2018.
MLA (9th ed.) CitationKhan, Shahed, et al. Changing the Mindset to Encourage Innovation in Resolving Problems in the Built Environment: Exploring the Role of Online Gaming Platforms to Deliver Collaborative Learning and Teaching. 2018.
Warning: These citations may not always be 100% accurate.