A Survey of Geospatial Semantic Web for Cultural Heritage
The amount of digital cultural heritage data produced by cultural heritage institutions is growing rapidly. Digital cultural heritage repositories have therefore become an efficient and effective way to disseminate and exploit digital cultural heritage data. However, many digital cultural heritage r...
| Main Authors: | Champion, Erik, Nishanbaev, Ikrom, McMeekin, David |
|---|---|
| Format: | Journal Article |
| Published: |
2019
|
| Online Access: | https://doi.org/10.3390/heritage2020093 http://hdl.handle.net/20.500.11937/75515 |
Similar Items
A Web GIS-based Integration of 3D Digital Models with Linked Open Data for Cultural Heritage Exploration
by: Nishanbaev, Ikrom
Published: (2021)
by: Nishanbaev, Ikrom
Published: (2021)
Automatic geospatial data conflation using semantic web technologies
by: Yu, F., et al.
Published: (2016)
by: Yu, F., et al.
Published: (2016)
CIAO-WPS automatic and intelligent orchestration of geospatial web services using semantic Web (Web 3.0) technologies
by: Tan, C., et al.
Published: (2016)
by: Tan, C., et al.
Published: (2016)
CIAO-WPS - Utilizing Semantic Web (Web 3.0) Techniques to Assist in the Automatic Orchestration of Geospatial Processes and Datasets
by: Bing Tan, C., et al.
Published: (2017)
by: Bing Tan, C., et al.
Published: (2017)
Semantic web technologies automate geospatial data conflation: Conflating points of interest data for emergency response services
by: Yu, F., et al.
Published: (2018)
by: Yu, F., et al.
Published: (2018)
Spatial Data Infrastructures and the Semantic Web of Spatial Things in Australia
by: McMeekin, David, et al.
Published: (2012)
by: McMeekin, David, et al.
Published: (2012)
A proposal to use semantic web technologies for improved road network information exchange
by: Niestroj, M., et al.
Published: (2018)
by: Niestroj, M., et al.
Published: (2018)
History and Cultural Heritage in Virtual Environments
by: Champion, Erik
Published: (2014)
by: Champion, Erik
Published: (2014)
Automatic Geospatial Data Conflation Using Semantic Web Technologies
by: Yu, Feiyan
Published: (2022)
by: Yu, Feiyan
Published: (2022)
Ludic Challenges For New Heritage and Cultural Tourism
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
Cross-cultural Learning, Heritage, and Digital Games
by: Champion, Erik
Published: (2016)
by: Champion, Erik
Published: (2016)
Roleplaying and Rituals For Cultural Heritage-Orientated Games
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
Defining Cultural Agents for Virtual Heritage Environments
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
Evaluating presence in cultural heritage projects
by: Champion, Erik, et al.
Published: (2012)
by: Champion, Erik, et al.
Published: (2012)
Chinese culture approached through touch: Chinese cultural heritage learnt via touch-based games
by: Champion, Erik, et al.
Published: (2012)
by: Champion, Erik, et al.
Published: (2012)
Complex Environment Evolution: Challenges with Semantic Service Infrastructures
by: Eisfeld, A., et al.
Published: (2012)
by: Eisfeld, A., et al.
Published: (2012)
A comparison of immersive realities and interaction methods: cultural learning in virtual heritage
by: Bekele, Mafkereseb, et al.
Published: (2019)
by: Bekele, Mafkereseb, et al.
Published: (2019)
Introduction to Virtual Heritage
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
To 3D or Not 3D: Choosing a Photogrammetry Workflow for Cultural Heritage Groups
by: Rahaman, Hafizur, et al.
Published: (2019)
by: Rahaman, Hafizur, et al.
Published: (2019)
Computer Games, Heritage and Preservation
by: Champion, Erik
Published: (2018)
by: Champion, Erik
Published: (2018)
Improving Search and Discovery of Geospatial Information in
Australia and New Zealand using Semantic Web Techniques
by: Reed, Tristan William
Published: (2024)
by: Reed, Tristan William
Published: (2024)
Virtual Heritage Projects versus Digital Heritage Infrastructure
by: Champion, Erik, et al.
Published: (2015)
by: Champion, Erik, et al.
Published: (2015)
From Historical Models to Virtual Heritage Simulations
by: Champion, Erik
Published: (2019)
by: Champion, Erik
Published: (2019)
The Missing Scholarship Behind Virtual Heritage Infrastructures
by: Champion, Erik
Published: (2016)
by: Champion, Erik
Published: (2016)
Critical Gaming: Interactive History and Virtual Heritage
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
Theoretical Issues for Game-based Virtual Heritage
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
Analytical geospatial web services
by: Li, S., et al.
Published: (2012)
by: Li, S., et al.
Published: (2012)
A 3D pedagogical heritage tool using game technology
by: Champion, Erik
Published: (2016)
by: Champion, Erik
Published: (2016)
Infrastructure Requirements For A UNESCO World Heritage Archival (short paper)
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
The Role of 3D Models in Virtual Heritage Infrastructures
by: Champion, Erik
Published: (2017)
by: Champion, Erik
Published: (2017)
Pictures of time beneath: Science, heritage and the uses of the deep past
by: Champion, Erik
Published: (2012)
by: Champion, Erik
Published: (2012)
A survey in semantic web technologies-inspired focused crawlers
by: Dong, Hai, et al.
Published: (2008)
by: Dong, Hai, et al.
Published: (2008)
Otherness of place: Game-based interaction and learning in virtual heritage projects
by: Champion, Erik
Published: (2008)
by: Champion, Erik
Published: (2008)
Entertaining the similarities and distinctions between serious games and virtual heritage projects
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
From photo to 3D to mixed reality: A complete workflow for cultural heritage visualisation and experience
by: Rahaman, Hafizur, et al.
Published: (2019)
by: Rahaman, Hafizur, et al.
Published: (2019)
Motion Control For Remote Archaeological Presentations, Digital Heritage: 3D representations
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
Geolocating for Web Based Geospatial Applications
by: Veenendaal, Bert, et al.
Published: (2011)
by: Veenendaal, Bert, et al.
Published: (2011)
Art History, Heritage Games, and Virtual Reality
by: Champion, Erik, et al.
Published: (2020)
by: Champion, Erik, et al.
Published: (2020)
Bringing Your A-Game to Digital Archaeology: Issues with Serious Games and Virtual Heritage and What We Can Do About It
by: Champion, Erik
Published: (2017)
by: Champion, Erik
Published: (2017)
A software inspection methodology for cognitive improvement in software engineering
by: McMeekin, David Andrew
Published: (2010)
by: McMeekin, David Andrew
Published: (2010)
Similar Items
-
A Web GIS-based Integration of 3D Digital Models with Linked Open Data for Cultural Heritage Exploration
by: Nishanbaev, Ikrom
Published: (2021) -
Automatic geospatial data conflation using semantic web technologies
by: Yu, F., et al.
Published: (2016) -
CIAO-WPS automatic and intelligent orchestration of geospatial web services using semantic Web (Web 3.0) technologies
by: Tan, C., et al.
Published: (2016) -
CIAO-WPS - Utilizing Semantic Web (Web 3.0) Techniques to Assist in the Automatic Orchestration of Geospatial Processes and Datasets
by: Bing Tan, C., et al.
Published: (2017) -
Semantic web technologies automate geospatial data conflation: Conflating points of interest data for emergency response services
by: Yu, F., et al.
Published: (2018)