Computer vision for human-machine interaction

© 2018 Elsevier Ltd. All rights reserved. Human-machine interaction (HMI) refers to the communication and interaction between a human and a machine via a user interface. Nowadays, natural user interfaces such as gestures have gained increasing attention as they allow humans to control machines throu...

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Main Authors: Ke, Q., Liu, J., Bennamoun, M., An, Senjian, Sohel, F., Boussaid, F.
Format: Book Chapter
Published: 2018
Online Access:http://hdl.handle.net/20.500.11937/74557
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author Ke, Q.
Liu, J.
Bennamoun, M.
An, Senjian
Sohel, F.
Boussaid, F.
author_facet Ke, Q.
Liu, J.
Bennamoun, M.
An, Senjian
Sohel, F.
Boussaid, F.
author_sort Ke, Q.
building Curtin Institutional Repository
collection Online Access
description © 2018 Elsevier Ltd. All rights reserved. Human-machine interaction (HMI) refers to the communication and interaction between a human and a machine via a user interface. Nowadays, natural user interfaces such as gestures have gained increasing attention as they allow humans to control machines through natural and intuitive behaviors. In gesture-based HMI, a sensor such as Microsoft Kinect is used to capture the human postures and motions, which are processed to control a machine. The key task of gesture-based HMI is to recognize the.
first_indexed 2025-11-14T11:01:24Z
format Book Chapter
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institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T11:01:24Z
publishDate 2018
recordtype eprints
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spelling curtin-20.500.11937-745572019-02-19T05:36:19Z Computer vision for human-machine interaction Ke, Q. Liu, J. Bennamoun, M. An, Senjian Sohel, F. Boussaid, F. © 2018 Elsevier Ltd. All rights reserved. Human-machine interaction (HMI) refers to the communication and interaction between a human and a machine via a user interface. Nowadays, natural user interfaces such as gestures have gained increasing attention as they allow humans to control machines through natural and intuitive behaviors. In gesture-based HMI, a sensor such as Microsoft Kinect is used to capture the human postures and motions, which are processed to control a machine. The key task of gesture-based HMI is to recognize the. 2018 Book Chapter http://hdl.handle.net/20.500.11937/74557 10.1016/B978-0-12-813445-0.00005-8 restricted
spellingShingle Ke, Q.
Liu, J.
Bennamoun, M.
An, Senjian
Sohel, F.
Boussaid, F.
Computer vision for human-machine interaction
title Computer vision for human-machine interaction
title_full Computer vision for human-machine interaction
title_fullStr Computer vision for human-machine interaction
title_full_unstemmed Computer vision for human-machine interaction
title_short Computer vision for human-machine interaction
title_sort computer vision for human-machine interaction
url http://hdl.handle.net/20.500.11937/74557