Modeling Classroom Behaviors in Software Agents
In order for a digital simulation to provide an artificial teaching environment there needs to be a computational model of the act of teaching interacting with software agents. The COVE model integrates Cognitive science models, the OCEAN model of psychology and OCC model of emotions, Visual-Auditor...
| Main Author: | |
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| Format: | Book Chapter |
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IGI Global
2009
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| Online Access: | http://hdl.handle.net/20.500.11937/6878 |
| _version_ | 1848745204153057280 |
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| author | Gibson, David |
| author_facet | Gibson, David |
| author_sort | Gibson, David |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | In order for a digital simulation to provide an artificial teaching environment there needs to be a computational model of the act of teaching interacting with software agents. The COVE model integrates Cognitive science models, the OCEAN model of psychology and OCC model of emotions, Visual-Auditory-Kinesthetic perception and the Environment (social and physical expectations) for learning. A context for the COVE agent model is provided by the How People Learn (HPL) theory of learning and Behaviorist-Cognitivist-Constructivist (BCC) instructional framework. This chapter presents design considerations for computationally modeling COVE to enable agents to possess the psychological, physical, cognitive, and social aspects of learning that enable the representation of behaviors of students in learning environments and to allow simulation of HPL-BCC theories of instruction and learning. |
| first_indexed | 2025-11-14T06:13:38Z |
| format | Book Chapter |
| id | curtin-20.500.11937-6878 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T06:13:38Z |
| publishDate | 2009 |
| publisher | IGI Global |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-68782017-01-30T10:56:12Z Modeling Classroom Behaviors in Software Agents Gibson, David In order for a digital simulation to provide an artificial teaching environment there needs to be a computational model of the act of teaching interacting with software agents. The COVE model integrates Cognitive science models, the OCEAN model of psychology and OCC model of emotions, Visual-Auditory-Kinesthetic perception and the Environment (social and physical expectations) for learning. A context for the COVE agent model is provided by the How People Learn (HPL) theory of learning and Behaviorist-Cognitivist-Constructivist (BCC) instructional framework. This chapter presents design considerations for computationally modeling COVE to enable agents to possess the psychological, physical, cognitive, and social aspects of learning that enable the representation of behaviors of students in learning environments and to allow simulation of HPL-BCC theories of instruction and learning. 2009 Book Chapter http://hdl.handle.net/20.500.11937/6878 IGI Global restricted |
| spellingShingle | Gibson, David Modeling Classroom Behaviors in Software Agents |
| title | Modeling Classroom Behaviors in Software Agents |
| title_full | Modeling Classroom Behaviors in Software Agents |
| title_fullStr | Modeling Classroom Behaviors in Software Agents |
| title_full_unstemmed | Modeling Classroom Behaviors in Software Agents |
| title_short | Modeling Classroom Behaviors in Software Agents |
| title_sort | modeling classroom behaviors in software agents |
| url | http://hdl.handle.net/20.500.11937/6878 |