The Palenque project: Evaluating interaction in an online virtual archaeology site

This case study evaluated the effect on cultural understanding of three different interaction modes, each teamed with a specific slice of the digitally reconstructed environment. The three interaction modes were derived from an initial descriptive theory of cultural learning as instruction, observat...

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Main Authors: Champion, Erik, Bishop, I., Dave, B.
Format: Journal Article
Published: Springer UK 2012
Online Access:http://hdl.handle.net/20.500.11937/66072
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author Champion, Erik
Bishop, I.
Dave, B.
author_facet Champion, Erik
Bishop, I.
Dave, B.
author_sort Champion, Erik
building Curtin Institutional Repository
collection Online Access
description This case study evaluated the effect on cultural understanding of three different interaction modes, each teamed with a specific slice of the digitally reconstructed environment. The three interaction modes were derived from an initial descriptive theory of cultural learning as instruction, observation and action. A major aim was to ascertain whether task performance was similar to the development of understanding of the cultural context reached by participation in the virtual environment. A hypothesis was that if task performance is equivalent to understanding and engagement, we might be able to evaluate the success of virtual heritage environments (through engagement and education), without having to annoy the user with post-experience questionnaires. However, results suggest interaction in virtual heritage environments is so contextually embedded; subjective post-test questionnaires can still be more reliable than evaluating task performance.
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institution Curtin University Malaysia
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publishDate 2012
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spelling curtin-20.500.11937-660722018-03-23T01:36:04Z The Palenque project: Evaluating interaction in an online virtual archaeology site Champion, Erik Bishop, I. Dave, B. This case study evaluated the effect on cultural understanding of three different interaction modes, each teamed with a specific slice of the digitally reconstructed environment. The three interaction modes were derived from an initial descriptive theory of cultural learning as instruction, observation and action. A major aim was to ascertain whether task performance was similar to the development of understanding of the cultural context reached by participation in the virtual environment. A hypothesis was that if task performance is equivalent to understanding and engagement, we might be able to evaluate the success of virtual heritage environments (through engagement and education), without having to annoy the user with post-experience questionnaires. However, results suggest interaction in virtual heritage environments is so contextually embedded; subjective post-test questionnaires can still be more reliable than evaluating task performance. 2012 Journal Article http://hdl.handle.net/20.500.11937/66072 10.1007/s10055-011-0191-0 Springer UK restricted
spellingShingle Champion, Erik
Bishop, I.
Dave, B.
The Palenque project: Evaluating interaction in an online virtual archaeology site
title The Palenque project: Evaluating interaction in an online virtual archaeology site
title_full The Palenque project: Evaluating interaction in an online virtual archaeology site
title_fullStr The Palenque project: Evaluating interaction in an online virtual archaeology site
title_full_unstemmed The Palenque project: Evaluating interaction in an online virtual archaeology site
title_short The Palenque project: Evaluating interaction in an online virtual archaeology site
title_sort palenque project: evaluating interaction in an online virtual archaeology site
url http://hdl.handle.net/20.500.11937/66072