Playing games with observation, dependency and agency in a new environment for making construals
© 2016 IEEE.Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making...
| Main Authors: | , , , , , , , , , , , , , , , |
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| Format: | Conference Paper |
| Published: |
2016
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| Online Access: | http://hdl.handle.net/20.500.11937/62643 |
| _version_ | 1848760889034932224 |
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| author | Beynon, M. Boyatt, R. Foss, J. Hall, C. Hudnott, E. Pope, N. Russ, S. Macleod, H. Alimisis, D. Alimisi, R. Zoulias, E. Jormanainen, I. Toivonen, T. Kommers, Piet Tomcsanyi, P. Winczer, M. |
| author_facet | Beynon, M. Boyatt, R. Foss, J. Hall, C. Hudnott, E. Pope, N. Russ, S. Macleod, H. Alimisis, D. Alimisi, R. Zoulias, E. Jormanainen, I. Toivonen, T. Kommers, Piet Tomcsanyi, P. Winczer, M. |
| author_sort | Beynon, M. |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | © 2016 IEEE.Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making construals developed in the ongoing EU Erasmus+ CONSTRUIT! project. Its principal theme is the re-creation of "the OXO laboratory" - an interactive environment in which variants of the game of noughts-and-crosses can be freely designed and evaluated. |
| first_indexed | 2025-11-14T10:22:57Z |
| format | Conference Paper |
| id | curtin-20.500.11937-62643 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T10:22:57Z |
| publishDate | 2016 |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-626432018-02-01T05:57:49Z Playing games with observation, dependency and agency in a new environment for making construals Beynon, M. Boyatt, R. Foss, J. Hall, C. Hudnott, E. Pope, N. Russ, S. Macleod, H. Alimisis, D. Alimisi, R. Zoulias, E. Jormanainen, I. Toivonen, T. Kommers, Piet Tomcsanyi, P. Winczer, M. © 2016 IEEE.Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making construals developed in the ongoing EU Erasmus+ CONSTRUIT! project. Its principal theme is the re-creation of "the OXO laboratory" - an interactive environment in which variants of the game of noughts-and-crosses can be freely designed and evaluated. 2016 Conference Paper http://hdl.handle.net/20.500.11937/62643 10.1109/iTAG.2016.11 restricted |
| spellingShingle | Beynon, M. Boyatt, R. Foss, J. Hall, C. Hudnott, E. Pope, N. Russ, S. Macleod, H. Alimisis, D. Alimisi, R. Zoulias, E. Jormanainen, I. Toivonen, T. Kommers, Piet Tomcsanyi, P. Winczer, M. Playing games with observation, dependency and agency in a new environment for making construals |
| title | Playing games with observation, dependency and agency in a new environment for making construals |
| title_full | Playing games with observation, dependency and agency in a new environment for making construals |
| title_fullStr | Playing games with observation, dependency and agency in a new environment for making construals |
| title_full_unstemmed | Playing games with observation, dependency and agency in a new environment for making construals |
| title_short | Playing games with observation, dependency and agency in a new environment for making construals |
| title_sort | playing games with observation, dependency and agency in a new environment for making construals |
| url | http://hdl.handle.net/20.500.11937/62643 |