Playing games with observation, dependency and agency in a new environment for making construals

© 2016 IEEE.Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making...

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Main Authors: Beynon, M., Boyatt, R., Foss, J., Hall, C., Hudnott, E., Pope, N., Russ, S., Macleod, H., Alimisis, D., Alimisi, R., Zoulias, E., Jormanainen, I., Toivonen, T., Kommers, Piet, Tomcsanyi, P., Winczer, M.
Format: Conference Paper
Published: 2016
Online Access:http://hdl.handle.net/20.500.11937/62643
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author Beynon, M.
Boyatt, R.
Foss, J.
Hall, C.
Hudnott, E.
Pope, N.
Russ, S.
Macleod, H.
Alimisis, D.
Alimisi, R.
Zoulias, E.
Jormanainen, I.
Toivonen, T.
Kommers, Piet
Tomcsanyi, P.
Winczer, M.
author_facet Beynon, M.
Boyatt, R.
Foss, J.
Hall, C.
Hudnott, E.
Pope, N.
Russ, S.
Macleod, H.
Alimisis, D.
Alimisi, R.
Zoulias, E.
Jormanainen, I.
Toivonen, T.
Kommers, Piet
Tomcsanyi, P.
Winczer, M.
author_sort Beynon, M.
building Curtin Institutional Repository
collection Online Access
description © 2016 IEEE.Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making construals developed in the ongoing EU Erasmus+ CONSTRUIT! project. Its principal theme is the re-creation of "the OXO laboratory" - an interactive environment in which variants of the game of noughts-and-crosses can be freely designed and evaluated.
first_indexed 2025-11-14T10:22:57Z
format Conference Paper
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institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T10:22:57Z
publishDate 2016
recordtype eprints
repository_type Digital Repository
spelling curtin-20.500.11937-626432018-02-01T05:57:49Z Playing games with observation, dependency and agency in a new environment for making construals Beynon, M. Boyatt, R. Foss, J. Hall, C. Hudnott, E. Pope, N. Russ, S. Macleod, H. Alimisis, D. Alimisi, R. Zoulias, E. Jormanainen, I. Toivonen, T. Kommers, Piet Tomcsanyi, P. Winczer, M. © 2016 IEEE.Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making construals developed in the ongoing EU Erasmus+ CONSTRUIT! project. Its principal theme is the re-creation of "the OXO laboratory" - an interactive environment in which variants of the game of noughts-and-crosses can be freely designed and evaluated. 2016 Conference Paper http://hdl.handle.net/20.500.11937/62643 10.1109/iTAG.2016.11 restricted
spellingShingle Beynon, M.
Boyatt, R.
Foss, J.
Hall, C.
Hudnott, E.
Pope, N.
Russ, S.
Macleod, H.
Alimisis, D.
Alimisi, R.
Zoulias, E.
Jormanainen, I.
Toivonen, T.
Kommers, Piet
Tomcsanyi, P.
Winczer, M.
Playing games with observation, dependency and agency in a new environment for making construals
title Playing games with observation, dependency and agency in a new environment for making construals
title_full Playing games with observation, dependency and agency in a new environment for making construals
title_fullStr Playing games with observation, dependency and agency in a new environment for making construals
title_full_unstemmed Playing games with observation, dependency and agency in a new environment for making construals
title_short Playing games with observation, dependency and agency in a new environment for making construals
title_sort playing games with observation, dependency and agency in a new environment for making construals
url http://hdl.handle.net/20.500.11937/62643