Playing games with observation, dependency and agency in a new environment for making construals

© 2016 IEEE.Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making...

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Bibliographic Details
Main Authors: Beynon, M., Boyatt, R., Foss, J., Hall, C., Hudnott, E., Pope, N., Russ, S., Macleod, H., Alimisis, D., Alimisi, R., Zoulias, E., Jormanainen, I., Toivonen, T., Kommers, Piet, Tomcsanyi, P., Winczer, M.
Format: Conference Paper
Published: 2016
Online Access:http://hdl.handle.net/20.500.11937/62643
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Summary:© 2016 IEEE.Making construals is a new digital skill that complements conventional programming. Its primary focus is on using computer-related technology to stage interactive experience of unprecedented richness and subtlety. This paper is a tutorial on the latest version of an instrument for making construals developed in the ongoing EU Erasmus+ CONSTRUIT! project. Its principal theme is the re-creation of "the OXO laboratory" - an interactive environment in which variants of the game of noughts-and-crosses can be freely designed and evaluated.