Interview with David Ryan, artist, Las Vegas, United States, 2 April 2013
David Ryan is an artist based in Las Vegas, United States. David considers himself to be a painter, yet much of his work takes advantage computer aided design and industrial manufacturing processes. I met David in his studio and talked about how art brought him from Austin, Texas, to practicing in...
| Main Author: | |
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| Format: | Film, TV, Media |
| Published: |
2014
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| Online Access: | http://www.studiocrasher.com/ http://hdl.handle.net/20.500.11937/61167 |
| _version_ | 1848760664458264576 |
|---|---|
| author | Messham-Muir, Kit |
| author_facet | Messham-Muir, Kit |
| author_sort | Messham-Muir, Kit |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | David Ryan is an artist based in Las Vegas, United States. David considers himself to be a painter, yet much of his work takes advantage computer aided design and industrial manufacturing processes. I met David in his studio and talked about how art brought him from Austin, Texas, to practicing in Las Vegas. We discussed the importance of random elements – particularly software glitches – in the development of creative processes. |
| first_indexed | 2025-11-14T10:19:22Z |
| format | Film, TV, Media |
| id | curtin-20.500.11937-61167 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T10:19:22Z |
| publishDate | 2014 |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-611672018-01-30T08:04:02Z Interview with David Ryan, artist, Las Vegas, United States, 2 April 2013 Messham-Muir, Kit David Ryan is an artist based in Las Vegas, United States. David considers himself to be a painter, yet much of his work takes advantage computer aided design and industrial manufacturing processes. I met David in his studio and talked about how art brought him from Austin, Texas, to practicing in Las Vegas. We discussed the importance of random elements – particularly software glitches – in the development of creative processes. 2014 Film, TV, Media http://hdl.handle.net/20.500.11937/61167 http://www.studiocrasher.com/ restricted |
| spellingShingle | Messham-Muir, Kit Interview with David Ryan, artist, Las Vegas, United States, 2 April 2013 |
| title | Interview with David Ryan, artist, Las Vegas, United States, 2 April 2013 |
| title_full | Interview with David Ryan, artist, Las Vegas, United States, 2 April 2013 |
| title_fullStr | Interview with David Ryan, artist, Las Vegas, United States, 2 April 2013 |
| title_full_unstemmed | Interview with David Ryan, artist, Las Vegas, United States, 2 April 2013 |
| title_short | Interview with David Ryan, artist, Las Vegas, United States, 2 April 2013 |
| title_sort | interview with david ryan, artist, las vegas, united states, 2 april 2013 |
| url | http://www.studiocrasher.com/ http://hdl.handle.net/20.500.11937/61167 |