The Missing Scholarship Behind Virtual Heritage Infrastructures
This theoretical position paper outlines four key issues blocking the development of effective 3D models that would be suitable for the aims and objectives of virtual heritage infrastructures. It suggests that a real-time game environment which composes levels at runtime from streaming multimédia co...
| Main Author: | |
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| Format: | Conference Paper |
| Published: |
2016
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| Online Access: | http://hdl.handle.net/20.500.11937/57284 |
| _version_ | 1848760042768039936 |
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| author | Champion, Erik |
| author_facet | Champion, Erik |
| author_sort | Champion, Erik |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | This theoretical position paper outlines four key issues blocking the development of effective 3D models that would be suitable for the aims and objectives of virtual heritage infrastructures. It suggests that a real-time game environment which composes levels at runtime from streaming multimédia components would offer advantages in terms of editing, customisation and personalisation. The paper concludes with three recommendations for virtual heritage infrastructures. |
| first_indexed | 2025-11-14T10:09:29Z |
| format | Conference Paper |
| id | curtin-20.500.11937-57284 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T10:09:29Z |
| publishDate | 2016 |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-572842018-10-23T06:06:10Z The Missing Scholarship Behind Virtual Heritage Infrastructures Champion, Erik This theoretical position paper outlines four key issues blocking the development of effective 3D models that would be suitable for the aims and objectives of virtual heritage infrastructures. It suggests that a real-time game environment which composes levels at runtime from streaming multimédia components would offer advantages in terms of editing, customisation and personalisation. The paper concludes with three recommendations for virtual heritage infrastructures. 2016 Conference Paper http://hdl.handle.net/20.500.11937/57284 10.2312/gch.20161383 restricted |
| spellingShingle | Champion, Erik The Missing Scholarship Behind Virtual Heritage Infrastructures |
| title | The Missing Scholarship Behind Virtual Heritage Infrastructures |
| title_full | The Missing Scholarship Behind Virtual Heritage Infrastructures |
| title_fullStr | The Missing Scholarship Behind Virtual Heritage Infrastructures |
| title_full_unstemmed | The Missing Scholarship Behind Virtual Heritage Infrastructures |
| title_short | The Missing Scholarship Behind Virtual Heritage Infrastructures |
| title_sort | missing scholarship behind virtual heritage infrastructures |
| url | http://hdl.handle.net/20.500.11937/57284 |