Evaluation of collaborative learning settings in 3D virtual worlds
Virtual 3D worlds are gaining popularity among the general population and the virtual world environment is widely used particularly by the younger generations as a knowledge and social tool. In recent years, universities have conducted experiments with the use of virtual 3D worlds for teaching and l...
| Main Authors: | , , , |
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| Format: | Journal Article |
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Kassel University Press GmbH
2009
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| Online Access: | http://www.online-journals.org/index.php/i-jet/article/view/1112 http://hdl.handle.net/20.500.11937/48341 |
| _version_ | 1848758082426896384 |
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| author | Chang, Vanessa Guetl, Christian Kopeinik, S. Williams, Robert |
| author_facet | Chang, Vanessa Guetl, Christian Kopeinik, S. Williams, Robert |
| author_sort | Chang, Vanessa |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | Virtual 3D worlds are gaining popularity among the general population and the virtual world environment is widely used particularly by the younger generations as a knowledge and social tool. In recent years, universities have conducted experiments with the use of virtual 3D worlds for teaching and learning. Virtual 3D worlds are no longer just for the stereotypical geek. By 2011 it is estimated that about 80% of active Internet users will have an 'avatar' and /or a 'second life' in some form of virtual world environment. This paper attempts to contextualize the evolution and genererations of learners for learning in the 21st century. This paper presents a virtual learning environment created using Second Life equipped with four types of virtual space - collaborative area, common area, teacher-student meeting area, and social recreation area. An experiement is conducted involving university students who are enrolled in a unit with the aim of evaluating the use of Second Life for collaborative learning. A pre-survey evaluation was gathered followed by a post-survey evaluation. The positive results of these evaluations as well as lessons learned during the implementation phase are discussed in this paper. |
| first_indexed | 2025-11-14T09:38:20Z |
| format | Journal Article |
| id | curtin-20.500.11937-48341 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T09:38:20Z |
| publishDate | 2009 |
| publisher | Kassel University Press GmbH |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-483412017-01-30T15:39:04Z Evaluation of collaborative learning settings in 3D virtual worlds Chang, Vanessa Guetl, Christian Kopeinik, S. Williams, Robert Virtual 3D world learning environment collaborative learning e-learning U-learning Virtual 3D worlds are gaining popularity among the general population and the virtual world environment is widely used particularly by the younger generations as a knowledge and social tool. In recent years, universities have conducted experiments with the use of virtual 3D worlds for teaching and learning. Virtual 3D worlds are no longer just for the stereotypical geek. By 2011 it is estimated that about 80% of active Internet users will have an 'avatar' and /or a 'second life' in some form of virtual world environment. This paper attempts to contextualize the evolution and genererations of learners for learning in the 21st century. This paper presents a virtual learning environment created using Second Life equipped with four types of virtual space - collaborative area, common area, teacher-student meeting area, and social recreation area. An experiement is conducted involving university students who are enrolled in a unit with the aim of evaluating the use of Second Life for collaborative learning. A pre-survey evaluation was gathered followed by a post-survey evaluation. The positive results of these evaluations as well as lessons learned during the implementation phase are discussed in this paper. 2009 Journal Article http://hdl.handle.net/20.500.11937/48341 http://www.online-journals.org/index.php/i-jet/article/view/1112 http://online-journals.org/i-jet/article/view/1112 Kassel University Press GmbH fulltext |
| spellingShingle | Virtual 3D world learning environment collaborative learning e-learning U-learning Chang, Vanessa Guetl, Christian Kopeinik, S. Williams, Robert Evaluation of collaborative learning settings in 3D virtual worlds |
| title | Evaluation of collaborative learning settings in 3D virtual worlds |
| title_full | Evaluation of collaborative learning settings in 3D virtual worlds |
| title_fullStr | Evaluation of collaborative learning settings in 3D virtual worlds |
| title_full_unstemmed | Evaluation of collaborative learning settings in 3D virtual worlds |
| title_short | Evaluation of collaborative learning settings in 3D virtual worlds |
| title_sort | evaluation of collaborative learning settings in 3d virtual worlds |
| topic | Virtual 3D world learning environment collaborative learning e-learning U-learning |
| url | http://www.online-journals.org/index.php/i-jet/article/view/1112 http://www.online-journals.org/index.php/i-jet/article/view/1112 http://hdl.handle.net/20.500.11937/48341 |