An Introduction to the Gameful World

What if every part of our everyday life was turned into a game? The implications of "gamification."

Bibliographic Details
Main Authors: Walz, Steffen, Deterding, S
Format: Book Chapter
Published: 2015
Online Access:http://hdl.handle.net/20.500.11937/45435
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author Walz, Steffen
Deterding, S
author_facet Walz, Steffen
Deterding, S
author_sort Walz, Steffen
building Curtin Institutional Repository
collection Online Access
description What if every part of our everyday life was turned into a game? The implications of "gamification."
first_indexed 2025-11-14T09:25:38Z
format Book Chapter
id curtin-20.500.11937-45435
institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T09:25:38Z
publishDate 2015
recordtype eprints
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spelling curtin-20.500.11937-454352017-01-30T15:20:49Z An Introduction to the Gameful World Walz, Steffen Deterding, S What if every part of our everyday life was turned into a game? The implications of "gamification." 2015 Book Chapter http://hdl.handle.net/20.500.11937/45435 restricted
spellingShingle Walz, Steffen
Deterding, S
An Introduction to the Gameful World
title An Introduction to the Gameful World
title_full An Introduction to the Gameful World
title_fullStr An Introduction to the Gameful World
title_full_unstemmed An Introduction to the Gameful World
title_short An Introduction to the Gameful World
title_sort introduction to the gameful world
url http://hdl.handle.net/20.500.11937/45435