Action-based Learning Assessment Method (ALAM) in Virtual Training Environments
Specialised and high priced simulators for surgical training, chemical labs, and flight training can provide real-world simulation in a safe and risk-free environment, but they are not accessible for the broader community due to costs for technology and availability of experts. Thus, training scenar...
| Main Authors: | Fardinpour, Ali, Reiners, Torsten, Dreher, Heinz |
|---|---|
| Other Authors: | H. Carter |
| Format: | Conference Paper |
| Published: |
Macquarie University
2013
|
| Subjects: | |
| Online Access: | http://hdl.handle.net/20.500.11937/45252 |
Similar Items
The Taxonomy of Goal-oriented Actions in Virtual Training Environments
by: Fardinpour, Ali, et al.
Published: (2014)
by: Fardinpour, Ali, et al.
Published: (2014)
nDIVE: The Story of How Logistics and Supply Chain Management Could be Taught
by: Reiners, Torsten, et al.
Published: (2013)
by: Reiners, Torsten, et al.
Published: (2013)
Educational assessment in virtual world environments
by: Reiners, Torsten, et al.
Published: (2011)
by: Reiners, Torsten, et al.
Published: (2011)
Rivale: A Prototype realistic Immersive Virtual Agent-Based Learning Environment Case Study for Learning Requirements Elicitation Skills
by: Riedman, P., et al.
Published: (2013)
by: Riedman, P., et al.
Published: (2013)
Using machinima documentary and virtual environments to reinvigorate students' learning in systems development
by: Dreher, Naomi, et al.
Published: (2009)
by: Dreher, Naomi, et al.
Published: (2009)
Using a New Learning Environment Questionnaire for Reflection in Teacher Action Research
by: Aldridge, Jill, et al.
Published: (2012)
by: Aldridge, Jill, et al.
Published: (2012)
Classrooms of the future, incorporating virtual worlds a round table to explore new ways of teaching
by: Reiners, Torsten, et al.
Published: (2008)
by: Reiners, Torsten, et al.
Published: (2008)
Operationalising gamification in an educational authentic environment
by: Reiners, Torsten, et al.
Published: (2012)
by: Reiners, Torsten, et al.
Published: (2012)
Interactive on-line formative evaluation of student assignments
by: Dreher, Heinz
Published: (2006)
by: Dreher, Heinz
Published: (2006)
Action-based learning assessment in virtual training environments
by: Fardinpour, A., et al.
Published: (2017)
by: Fardinpour, A., et al.
Published: (2017)
Building a virtual classroom : an education environment for the internet generation
by: Chard, Susan M.
Published: (2011)
by: Chard, Susan M.
Published: (2011)
Realizing Intelligent Pedagogical Agents in Immersive Virtual Learning Environments
by: Soliman, M., et al.
Published: (2010)
by: Soliman, M., et al.
Published: (2010)
The structured development of virtual environments: enhancing functionality and interactivity
by: Eastgate, Richard Mark
Published: (2001)
by: Eastgate, Richard Mark
Published: (2001)
Structured evaluation of training in virtual environments
by: D'Cruz, Mirabelle
Published: (1999)
by: D'Cruz, Mirabelle
Published: (1999)
A framework for designing mobile virtual training systems through virtual modeling technology
by: Wang, Xiangyu, et al.
Published: (2012)
by: Wang, Xiangyu, et al.
Published: (2012)
Explaining Education to Engineers: Feedback Control Theory as a Metaphor
by: Cheville, A., et al.
Published: (2010)
by: Cheville, A., et al.
Published: (2010)
Giving virtual world learning a pedagogical boost with a gamified authentic learning design
by: Teräs, H., et al.
Published: (2014)
by: Teräs, H., et al.
Published: (2014)
Formative assessment visual feedback in computer graded essays
by: Williams, Robert, et al.
Published: (2005)
by: Williams, Robert, et al.
Published: (2005)
Assessment in serious games: An enhanced approach for integrated assessment forms and feedback to support guided learning
by: AL-Smadi, M., et al.
Published: (2012)
by: AL-Smadi, M., et al.
Published: (2012)
Virtual reality for the built environment: A critical review of recent advances
by: Kim, Mi, et al.
Published: (2013)
by: Kim, Mi, et al.
Published: (2013)
Implementation and evaluation of a collaborative learning, training and networking environment for start-up entrepreneurs in virtual 3D worlds
by: Guetl, Christian, et al.
Published: (2011)
by: Guetl, Christian, et al.
Published: (2011)
Experimental study on consumer-technology supported authentic immersion in virtual environments for education and vocational training
by: Reiners, Torsten, et al.
Published: (2014)
by: Reiners, Torsten, et al.
Published: (2014)
Influence of training schedule on development of perceptual-motor control skills for construction equipment operators in a virtual training system
by: Su, Xing, et al.
Published: (2013)
by: Su, Xing, et al.
Published: (2013)
Evaluation of intelligent agent frameworks for human learning in virtual worlds
by: Soliman, M., et al.
Published: (2011)
by: Soliman, M., et al.
Published: (2011)
Virtual worlds as a context suited for information systems education: discussion of pedagogical experience and curriculum design with reference to second life
by: Dreher, Carl, et al.
Published: (2009)
by: Dreher, Carl, et al.
Published: (2009)
Virtual surgery and orthopaedic surgery: towards training using haptic technology
by: Hauck, Robert
Published: (2017)
by: Hauck, Robert
Published: (2017)
Taxonomy of Human Actions for Action-based Learning Assessment in Virtual Training Environments
by: Fardinpour, Ali
Published: (2016)
by: Fardinpour, Ali
Published: (2016)
Evaluating the models of communication: A study of collaborative design in virtual environments
by: Gul, L., et al.
Published: (2012)
by: Gul, L., et al.
Published: (2012)
Improving Chemical Plant Safety Training Using Virtual Reality
by: Nasios, Konstantinos
Published: (2002)
by: Nasios, Konstantinos
Published: (2002)
Active Tasks to Change the Use of Class Time within an Outcomes Based Approach to Curriculum Design
by: Salter, D., et al.
Published: (2009)
by: Salter, D., et al.
Published: (2009)
3D virtual worlds as collaborative communities enriching human endeavours: Innovative applications in e-learning
by: Dreher, Carl, et al.
Published: (2009)
by: Dreher, Carl, et al.
Published: (2009)
Multimodal “sensory illusions” for improving spatial awareness in virtual environments
by: Lawson, Glyn, et al.
Published: (2016)
by: Lawson, Glyn, et al.
Published: (2016)
3D virtual worlds enriching innovation and collaboration in information systems research, development, and commercialisation
by: Dreher, Carl, et al.
Published: (2009)
by: Dreher, Carl, et al.
Published: (2009)
Effectiveness of a multi-device 3D virtual environment application to train car service maintenance procedures
by: Borsci, Simone, et al.
Published: (2016)
by: Borsci, Simone, et al.
Published: (2016)
Understanding the complex needs of automotive training at final assembly lines
by: Hermawati, Setia, et al.
Published: (2015)
by: Hermawati, Setia, et al.
Published: (2015)
VirtualPREX: Developing Teaching Skills in Second Life
by: Masters, A., et al.
Published: (2014)
by: Masters, A., et al.
Published: (2014)
Social interaction in virtual environments.
by: Roberts, Lynne D.
Published: (2001)
by: Roberts, Lynne D.
Published: (2001)
Iterative evaluation of a virtual three-dimensional environment for start-up entrepreneurship in different application scenarios
by: Pirker, J,, et al.
Published: (2012)
by: Pirker, J,, et al.
Published: (2012)
Telecommunications use in education to provide interactive visual feedback on automatically graded essays
by: Williams, Robert, et al.
Published: (2005)
by: Williams, Robert, et al.
Published: (2005)
Intuitive and precise solid modeling in a virtual reality environment
by: Zhong, Yongmin, et al.
Published: (2003)
by: Zhong, Yongmin, et al.
Published: (2003)
Similar Items
-
The Taxonomy of Goal-oriented Actions in Virtual Training Environments
by: Fardinpour, Ali, et al.
Published: (2014) -
nDIVE: The Story of How Logistics and Supply Chain Management Could be Taught
by: Reiners, Torsten, et al.
Published: (2013) -
Educational assessment in virtual world environments
by: Reiners, Torsten, et al.
Published: (2011) -
Rivale: A Prototype realistic Immersive Virtual Agent-Based Learning Environment Case Study for Learning Requirements Elicitation Skills
by: Riedman, P., et al.
Published: (2013) -
Using machinima documentary and virtual environments to reinvigorate students' learning in systems development
by: Dreher, Naomi, et al.
Published: (2009)