A gossip virtual social network for non playable characters in role play games
A challenge faced by the video game industry is to develop believable and more intelligent Non-Playable Characters (NPCs). NPCs are still mostly underdeveloped within Role Playing Games (RPGs) and highly sophisticated NPCs require a large amount of time and effort to build. To tackle this problem a...
| Main Authors: | Perrie, Justin, Li, Ling |
|---|---|
| Other Authors: | Not known |
| Format: | Conference Paper |
| Published: |
Conference Publishing Services - IEEE explore
2013
|
| Online Access: | http://hdl.handle.net/20.500.11937/45212 |
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