Solid modelling in a virtual reality environment
This paper presents a constraint-based methodology for intuitive and precise solid modelling in a virtual reality (VR) environment. A hierarchically structured and constraint based data model is developed to support solid modelling in the VR environment. A constraint reasoning engine is also develop...
| Main Authors: | , , |
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| Format: | Journal Article |
| Published: |
Springer Verlag
2005
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| Online Access: | http://hdl.handle.net/20.500.11937/44708 |
| _version_ | 1848757079650598912 |
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| author | Zhong, Y. Shirinzadeh, B. Ma, W. |
| author_facet | Zhong, Y. Shirinzadeh, B. Ma, W. |
| author_sort | Zhong, Y. |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | This paper presents a constraint-based methodology for intuitive and precise solid modelling in a virtual reality (VR) environment. A hierarchically structured and constraint based data model is developed to support solid modelling in the VR environment. A constraint reasoning engine is also developed to automatically deduce allowable motions for precise constraint-based 3D manipulations. A prototype system of product modelling has been successfully developed, and experimental results demonstrate the advantage of precise solid modelling through constraint-based manipulation in virtual environments. |
| first_indexed | 2025-11-14T09:22:24Z |
| format | Journal Article |
| id | curtin-20.500.11937-44708 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T09:22:24Z |
| publishDate | 2005 |
| publisher | Springer Verlag |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-447082017-09-13T15:59:55Z Solid modelling in a virtual reality environment Zhong, Y. Shirinzadeh, B. Ma, W. solid modelling virtual reality constraint-based manipulations model representation This paper presents a constraint-based methodology for intuitive and precise solid modelling in a virtual reality (VR) environment. A hierarchically structured and constraint based data model is developed to support solid modelling in the VR environment. A constraint reasoning engine is also developed to automatically deduce allowable motions for precise constraint-based 3D manipulations. A prototype system of product modelling has been successfully developed, and experimental results demonstrate the advantage of precise solid modelling through constraint-based manipulation in virtual environments. 2005 Journal Article http://hdl.handle.net/20.500.11937/44708 10.1007/s00371-004-0268-9 Springer Verlag restricted |
| spellingShingle | solid modelling virtual reality constraint-based manipulations model representation Zhong, Y. Shirinzadeh, B. Ma, W. Solid modelling in a virtual reality environment |
| title | Solid modelling in a virtual reality environment |
| title_full | Solid modelling in a virtual reality environment |
| title_fullStr | Solid modelling in a virtual reality environment |
| title_full_unstemmed | Solid modelling in a virtual reality environment |
| title_short | Solid modelling in a virtual reality environment |
| title_sort | solid modelling in a virtual reality environment |
| topic | solid modelling virtual reality constraint-based manipulations model representation |
| url | http://hdl.handle.net/20.500.11937/44708 |