Development of serious computer game based training module and its integration into working at heights mine site induction - Part I

This paper reports the findings of a collaborative project that developed and demonstrated a serious computer game (SCG) based simulation training module for mine site inductions. It is the first of two papers. The project was collaboration between the University of New South Wales, the University o...

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Main Authors: Stothard, Phillip, van den Hengel, A.
Format: Journal Article
Published: AusIMM 2010
Subjects:
Online Access:http://hdl.handle.net/20.500.11937/44429
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author Stothard, Phillip
van den Hengel, A.
author_facet Stothard, Phillip
van den Hengel, A.
author_sort Stothard, Phillip
building Curtin Institutional Repository
collection Online Access
description This paper reports the findings of a collaborative project that developed and demonstrated a serious computer game (SCG) based simulation training module for mine site inductions. It is the first of two papers. The project was collaboration between the University of New South Wales, the University of Adelaide, BHPB Olympic Dam Expansion, Resources and Engineering Skills Alliance, TAFESA and Skills DMC. The project was a pilot aimed at improving mine site inductions by developing a prototype SCG for trainers to incorporate into their regular training activities. The outcome was a high quality generic SCG that provides an interactive visualisation of an Australian mine site operation under construction. The conclusions and recommendations derived from this part of the study are summarised and discussion on the improvement of the SCG based simulation module is presented and some recommendations made. Scientific testing of the module and its site deployment are presented in the subsequent paper.
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spelling curtin-20.500.11937-444292017-09-13T14:13:45Z Development of serious computer game based training module and its integration into working at heights mine site induction - Part I Stothard, Phillip van den Hengel, A. serious games mine safety simulation This paper reports the findings of a collaborative project that developed and demonstrated a serious computer game (SCG) based simulation training module for mine site inductions. It is the first of two papers. The project was collaboration between the University of New South Wales, the University of Adelaide, BHPB Olympic Dam Expansion, Resources and Engineering Skills Alliance, TAFESA and Skills DMC. The project was a pilot aimed at improving mine site inductions by developing a prototype SCG for trainers to incorporate into their regular training activities. The outcome was a high quality generic SCG that provides an interactive visualisation of an Australian mine site operation under construction. The conclusions and recommendations derived from this part of the study are summarised and discussion on the improvement of the SCG based simulation module is presented and some recommendations made. Scientific testing of the module and its site deployment are presented in the subsequent paper. 2010 Journal Article http://hdl.handle.net/20.500.11937/44429 10.1179/037178410X12780655704644 AusIMM fulltext
spellingShingle serious games
mine safety
simulation
Stothard, Phillip
van den Hengel, A.
Development of serious computer game based training module and its integration into working at heights mine site induction - Part I
title Development of serious computer game based training module and its integration into working at heights mine site induction - Part I
title_full Development of serious computer game based training module and its integration into working at heights mine site induction - Part I
title_fullStr Development of serious computer game based training module and its integration into working at heights mine site induction - Part I
title_full_unstemmed Development of serious computer game based training module and its integration into working at heights mine site induction - Part I
title_short Development of serious computer game based training module and its integration into working at heights mine site induction - Part I
title_sort development of serious computer game based training module and its integration into working at heights mine site induction - part i
topic serious games
mine safety
simulation
url http://hdl.handle.net/20.500.11937/44429