Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments

This paper explains potential benefits of indirect biofeedback used within interactive virtual environments, and reflects on an earlier study that allowed for the dynamic modification of a virtual environment’s graphic shaders, music and artificial intelligence (of Non Playing Characters) based on t...

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Main Authors: Champion, Erik, Dekker, A.
Other Authors: Herr, Christiane
Format: Conference Paper
Published: CAADRIA 2015
Subjects:
Online Access:http://cumincad.architexturez.net/system/files/pdf/caadria2011_023.content.pdf
http://hdl.handle.net/20.500.11937/44175
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author Champion, Erik
Dekker, A.
author2 Herr, Christiane
author_facet Herr, Christiane
Champion, Erik
Dekker, A.
author_sort Champion, Erik
building Curtin Institutional Repository
collection Online Access
description This paper explains potential benefits of indirect biofeedback used within interactive virtual environments, and reflects on an earlier study that allowed for the dynamic modification of a virtual environment’s graphic shaders, music and artificial intelligence (of Non Playing Characters) based on the biofeedback of the player. It then examines both the potential and the issues in applying biofeedback(already effective for games) to digital architectural environments, and suggests potential uses such as personalization, object creation, atmospheric augmentation, filtering, and tracking.
first_indexed 2025-11-14T09:19:53Z
format Conference Paper
id curtin-20.500.11937-44175
institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T09:19:53Z
publishDate 2015
publisher CAADRIA
recordtype eprints
repository_type Digital Repository
spelling curtin-20.500.11937-441752023-02-27T07:34:28Z Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments Champion, Erik Dekker, A. Herr, Christiane Gu, Ning Roudavski, Stanislav Schnabel, Marc Aurel sensors empathy theory biofeedback Virtual worlds This paper explains potential benefits of indirect biofeedback used within interactive virtual environments, and reflects on an earlier study that allowed for the dynamic modification of a virtual environment’s graphic shaders, music and artificial intelligence (of Non Playing Characters) based on the biofeedback of the player. It then examines both the potential and the issues in applying biofeedback(already effective for games) to digital architectural environments, and suggests potential uses such as personalization, object creation, atmospheric augmentation, filtering, and tracking. 2015 Conference Paper http://hdl.handle.net/20.500.11937/44175 http://cumincad.architexturez.net/system/files/pdf/caadria2011_023.content.pdf CAADRIA restricted
spellingShingle sensors
empathy theory
biofeedback
Virtual worlds
Champion, Erik
Dekker, A.
Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments
title Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments
title_full Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments
title_fullStr Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments
title_full_unstemmed Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments
title_short Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments
title_sort indirect biofed architecture: strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments
topic sensors
empathy theory
biofeedback
Virtual worlds
url http://cumincad.architexturez.net/system/files/pdf/caadria2011_023.content.pdf
http://hdl.handle.net/20.500.11937/44175