Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments
This paper explains potential benefits of indirect biofeedback used within interactive virtual environments, and reflects on an earlier study that allowed for the dynamic modification of a virtual environment’s graphic shaders, music and artificial intelligence (of Non Playing Characters) based on t...
| Main Authors: | , |
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| Other Authors: | |
| Format: | Conference Paper |
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CAADRIA
2015
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| Subjects: | |
| Online Access: | http://cumincad.architexturez.net/system/files/pdf/caadria2011_023.content.pdf http://hdl.handle.net/20.500.11937/44175 |
| _version_ | 1848756921813696512 |
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| author | Champion, Erik Dekker, A. |
| author2 | Herr, Christiane |
| author_facet | Herr, Christiane Champion, Erik Dekker, A. |
| author_sort | Champion, Erik |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | This paper explains potential benefits of indirect biofeedback used within interactive virtual environments, and reflects on an earlier study that allowed for the dynamic modification of a virtual environment’s graphic shaders, music and artificial intelligence (of Non Playing Characters) based on the biofeedback of the player. It then examines both the potential and the issues in applying biofeedback(already effective for games) to digital architectural environments, and suggests potential uses such as personalization, object creation, atmospheric augmentation, filtering, and tracking. |
| first_indexed | 2025-11-14T09:19:53Z |
| format | Conference Paper |
| id | curtin-20.500.11937-44175 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T09:19:53Z |
| publishDate | 2015 |
| publisher | CAADRIA |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-441752023-02-27T07:34:28Z Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments Champion, Erik Dekker, A. Herr, Christiane Gu, Ning Roudavski, Stanislav Schnabel, Marc Aurel sensors empathy theory biofeedback Virtual worlds This paper explains potential benefits of indirect biofeedback used within interactive virtual environments, and reflects on an earlier study that allowed for the dynamic modification of a virtual environment’s graphic shaders, music and artificial intelligence (of Non Playing Characters) based on the biofeedback of the player. It then examines both the potential and the issues in applying biofeedback(already effective for games) to digital architectural environments, and suggests potential uses such as personalization, object creation, atmospheric augmentation, filtering, and tracking. 2015 Conference Paper http://hdl.handle.net/20.500.11937/44175 http://cumincad.architexturez.net/system/files/pdf/caadria2011_023.content.pdf CAADRIA restricted |
| spellingShingle | sensors empathy theory biofeedback Virtual worlds Champion, Erik Dekker, A. Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments |
| title | Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments |
| title_full | Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments |
| title_fullStr | Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments |
| title_full_unstemmed | Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments |
| title_short | Indirect biofed architecture: Strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments |
| title_sort | indirect biofed architecture: strategies to best utilise biofeedback tools and interaction metaphors within digital architectural environments |
| topic | sensors empathy theory biofeedback Virtual worlds |
| url | http://cumincad.architexturez.net/system/files/pdf/caadria2011_023.content.pdf http://hdl.handle.net/20.500.11937/44175 |