Learning outcomes and processes in massively multiplayer online games: Exploring the perceptions of players
Over the past decade research has recognised the learning potential of massively multiplayer online games (MMOGs). MMOGs can be used by the technology-enhanced learning research community to study and identify good educational practices that may inspire engaging, creative and motivating approaches f...
| Main Authors: | Voulgari, I., Komis, V., Sampson, Demetrios |
|---|---|
| Format: | Journal Article |
| Published: |
Springer Boston
2014
|
| Online Access: | http://hdl.handle.net/20.500.11937/43044 |
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