Manifestations of hard and soft technologies in immersive spaces

Immersive spaces are innately flexible. However, for learners, some constraints and scaffolding may often be valuable. This paper looks at immersive spaces as soft and hard technologies. Soft technologies are technologies enabling creative and flexible use, while hard technologies embed processes th...

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Main Authors: Dron, J., Reiners, Torsten, Gregory, S.
Other Authors: Dave Monsour
Format: Conference Paper
Published: EdITLib 2011
Subjects:
Online Access:http://www.editlib.org/p/39005/
http://hdl.handle.net/20.500.11937/40830
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author Dron, J.
Reiners, Torsten
Gregory, S.
author2 Dave Monsour
author_facet Dave Monsour
Dron, J.
Reiners, Torsten
Gregory, S.
author_sort Dron, J.
building Curtin Institutional Repository
collection Online Access
description Immersive spaces are innately flexible. However, for learners, some constraints and scaffolding may often be valuable. This paper looks at immersive spaces as soft and hard technologies. Soft technologies are technologies enabling creative and flexible use, while hard technologies embed processes that limit creativity but provide efficiency and freedom from error. Technologies may be softened or hardened by assembly. For instance, if your Learning Management System (LMS) has no wiki, then it may be softened by adding one from outside the system. If your wiki has no assessment management system, then it may be hardened by using a LMS. For learning, the intrinsically soft nature of immersive spaces sometimes requires scaffolded hardening. This paper provides an example of an ongoing project that realizes these soft and hard technologies in an immersive virtual space and discusses the rich potential of such spaces for technology assembly.
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institution Curtin University Malaysia
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publishDate 2011
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spelling curtin-20.500.11937-408302017-01-30T14:45:58Z Manifestations of hard and soft technologies in immersive spaces Dron, J. Reiners, Torsten Gregory, S. Dave Monsour Hard and Soft Technologies Immersive Spaces Scaffolding Technology Assembly Immersive spaces are innately flexible. However, for learners, some constraints and scaffolding may often be valuable. This paper looks at immersive spaces as soft and hard technologies. Soft technologies are technologies enabling creative and flexible use, while hard technologies embed processes that limit creativity but provide efficiency and freedom from error. Technologies may be softened or hardened by assembly. For instance, if your Learning Management System (LMS) has no wiki, then it may be softened by adding one from outside the system. If your wiki has no assessment management system, then it may be hardened by using a LMS. For learning, the intrinsically soft nature of immersive spaces sometimes requires scaffolded hardening. This paper provides an example of an ongoing project that realizes these soft and hard technologies in an immersive virtual space and discusses the rich potential of such spaces for technology assembly. 2011 Conference Paper http://hdl.handle.net/20.500.11937/40830 http://www.editlib.org/p/39005/ EdITLib fulltext
spellingShingle Hard and Soft Technologies
Immersive Spaces
Scaffolding
Technology Assembly
Dron, J.
Reiners, Torsten
Gregory, S.
Manifestations of hard and soft technologies in immersive spaces
title Manifestations of hard and soft technologies in immersive spaces
title_full Manifestations of hard and soft technologies in immersive spaces
title_fullStr Manifestations of hard and soft technologies in immersive spaces
title_full_unstemmed Manifestations of hard and soft technologies in immersive spaces
title_short Manifestations of hard and soft technologies in immersive spaces
title_sort manifestations of hard and soft technologies in immersive spaces
topic Hard and Soft Technologies
Immersive Spaces
Scaffolding
Technology Assembly
url http://www.editlib.org/p/39005/
http://hdl.handle.net/20.500.11937/40830