Exploring game ideas for stresslessness in the automotive domain
In this paper we report on the results of a series of ideation workshops with the goal to explore game designs that promote stresslessness and wellbeing in the automotive context. We present two parts that are particular interesting for further research. First, we provide an overview of our prelimin...
| Main Authors: | , , , , , |
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| Format: | Conference Paper |
| Published: |
2014
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| Online Access: | http://hdl.handle.net/20.500.11937/39620 |
| _version_ | 1848755640826068992 |
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| author | Krome, S. Walz, Steffen Greuter, S. Holopainen, J. Gerlicher, A. Schleehauf, M. |
| author_facet | Krome, S. Walz, Steffen Greuter, S. Holopainen, J. Gerlicher, A. Schleehauf, M. |
| author_sort | Krome, S. |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | In this paper we report on the results of a series of ideation workshops with the goal to explore game designs that promote stresslessness and wellbeing in the automotive context. We present two parts that are particular interesting for further research. First, we provide an overview of our preliminary work on a catalog of design items for gameful stresslessness in the car. Second, we report on a selection of the game ideas created during the ideation workshops and discuss the findings regarding directions for further research. |
| first_indexed | 2025-11-14T08:59:31Z |
| format | Conference Paper |
| id | curtin-20.500.11937-39620 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T08:59:31Z |
| publishDate | 2014 |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-396202017-09-13T14:30:06Z Exploring game ideas for stresslessness in the automotive domain Krome, S. Walz, Steffen Greuter, S. Holopainen, J. Gerlicher, A. Schleehauf, M. In this paper we report on the results of a series of ideation workshops with the goal to explore game designs that promote stresslessness and wellbeing in the automotive context. We present two parts that are particular interesting for further research. First, we provide an overview of our preliminary work on a catalog of design items for gameful stresslessness in the car. Second, we report on a selection of the game ideas created during the ideation workshops and discuss the findings regarding directions for further research. 2014 Conference Paper http://hdl.handle.net/20.500.11937/39620 10.1145/2677758.2677788 restricted |
| spellingShingle | Krome, S. Walz, Steffen Greuter, S. Holopainen, J. Gerlicher, A. Schleehauf, M. Exploring game ideas for stresslessness in the automotive domain |
| title | Exploring game ideas for stresslessness in the automotive domain |
| title_full | Exploring game ideas for stresslessness in the automotive domain |
| title_fullStr | Exploring game ideas for stresslessness in the automotive domain |
| title_full_unstemmed | Exploring game ideas for stresslessness in the automotive domain |
| title_short | Exploring game ideas for stresslessness in the automotive domain |
| title_sort | exploring game ideas for stresslessness in the automotive domain |
| url | http://hdl.handle.net/20.500.11937/39620 |