Linked Open Data Driven Game Generation
Linked Open Data provides a means of unified access to large and complex interconnected data sets that concern themselves with a surprising breath and depth of topics. This unified access in turn allows for the consumption of this data for modelling cultural heritage sites, historical events or crea...
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| Format: | Conference Paper |
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Springer International Publishing.
2014
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| Online Access: | http://hdl.handle.net/20.500.11937/37274 |
| _version_ | 1848755001840631808 |
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| author | Warren, R. Champion, Erik |
| author2 | P. Mika |
| author_facet | P. Mika Warren, R. Champion, Erik |
| author_sort | Warren, R. |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | Linked Open Data provides a means of unified access to large and complex interconnected data sets that concern themselves with a surprising breath and depth of topics. This unified access in turn allows for the consumption of this data for modelling cultural heritage sites, historical events or creating serious games. In the following paper we present our work on simulating the terrain of a Great War battle using data from multiple Linked Open Data projects. |
| first_indexed | 2025-11-14T08:49:22Z |
| format | Conference Paper |
| id | curtin-20.500.11937-37274 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T08:49:22Z |
| publishDate | 2014 |
| publisher | Springer International Publishing. |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-372742023-02-27T07:34:32Z Linked Open Data Driven Game Generation Warren, R. Champion, Erik P. Mika T. Tudorache A. Bernstein C. Welty C. Knoblock D. Vrandecic P. Groth N. Noy K. Janowicz C. Goble Consuming Linked Open Data Simulations Serious Games Linked Open Data provides a means of unified access to large and complex interconnected data sets that concern themselves with a surprising breath and depth of topics. This unified access in turn allows for the consumption of this data for modelling cultural heritage sites, historical events or creating serious games. In the following paper we present our work on simulating the terrain of a Great War battle using data from multiple Linked Open Data projects. 2014 Conference Paper http://hdl.handle.net/20.500.11937/37274 10.1007/978-3-319-11915-1_23 Springer International Publishing. restricted |
| spellingShingle | Consuming Linked Open Data Simulations Serious Games Warren, R. Champion, Erik Linked Open Data Driven Game Generation |
| title | Linked Open Data Driven Game Generation |
| title_full | Linked Open Data Driven Game Generation |
| title_fullStr | Linked Open Data Driven Game Generation |
| title_full_unstemmed | Linked Open Data Driven Game Generation |
| title_short | Linked Open Data Driven Game Generation |
| title_sort | linked open data driven game generation |
| topic | Consuming Linked Open Data Simulations Serious Games |
| url | http://hdl.handle.net/20.500.11937/37274 |