Secure referee selection for fair and responsive peer-to-peer gaming
Peer-to-Peer (P2P) architectures for Massively Multiplayer Online Games (MMOG) provide better scalability than Client/Server (C/S); however, they increase the possibility of cheating. Recently proposed P2P protocols use trusted referees that simulate/validate the game to provide security equivalent...
| Main Authors: | , , |
|---|---|
| Format: | Journal Article |
| Published: |
Sage Publications
2009
|
| Online Access: | http://hdl.handle.net/20.500.11937/36545 |
| _version_ | 1848754799961440256 |
|---|---|
| author | Webb, Steven Soh, Sieteng Trahan, J. |
| author_facet | Webb, Steven Soh, Sieteng Trahan, J. |
| author_sort | Webb, Steven |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | Peer-to-Peer (P2P) architectures for Massively Multiplayer Online Games (MMOG) provide better scalability than Client/Server (C/S); however, they increase the possibility of cheating. Recently proposed P2P protocols use trusted referees that simulate/validate the game to provide security equivalent to C/S. When selecting referees from untrusted peers, selecting non-colluding referees becomes critical. Further, referees should be selected such that the range and length of delays to players is minimised (maximising game fairness and responsiveness). In this paper we formally define the referee selection problem and propose two secure referee selection algorithms, SRS-1 and SRS-2, to solve it. Both algorithms ensure the probability of corrupt referees controlling a zone/region is below a predefined limit, while attempting to maximise responsiveness and fairness. The trade-off between responsiveness and fairness is adjustable for both algorithms. Simulations of three different scenarios show the effectiveness of our algorithms. |
| first_indexed | 2025-11-14T08:46:10Z |
| format | Journal Article |
| id | curtin-20.500.11937-36545 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T08:46:10Z |
| publishDate | 2009 |
| publisher | Sage Publications |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-365452017-09-13T15:53:16Z Secure referee selection for fair and responsive peer-to-peer gaming Webb, Steven Soh, Sieteng Trahan, J. Peer-to-Peer (P2P) architectures for Massively Multiplayer Online Games (MMOG) provide better scalability than Client/Server (C/S); however, they increase the possibility of cheating. Recently proposed P2P protocols use trusted referees that simulate/validate the game to provide security equivalent to C/S. When selecting referees from untrusted peers, selecting non-colluding referees becomes critical. Further, referees should be selected such that the range and length of delays to players is minimised (maximising game fairness and responsiveness). In this paper we formally define the referee selection problem and propose two secure referee selection algorithms, SRS-1 and SRS-2, to solve it. Both algorithms ensure the probability of corrupt referees controlling a zone/region is below a predefined limit, while attempting to maximise responsiveness and fairness. The trade-off between responsiveness and fairness is adjustable for both algorithms. Simulations of three different scenarios show the effectiveness of our algorithms. 2009 Journal Article http://hdl.handle.net/20.500.11937/36545 10.1177/0037549709102918 Sage Publications fulltext |
| spellingShingle | Webb, Steven Soh, Sieteng Trahan, J. Secure referee selection for fair and responsive peer-to-peer gaming |
| title | Secure referee selection for fair and responsive peer-to-peer gaming |
| title_full | Secure referee selection for fair and responsive peer-to-peer gaming |
| title_fullStr | Secure referee selection for fair and responsive peer-to-peer gaming |
| title_full_unstemmed | Secure referee selection for fair and responsive peer-to-peer gaming |
| title_short | Secure referee selection for fair and responsive peer-to-peer gaming |
| title_sort | secure referee selection for fair and responsive peer-to-peer gaming |
| url | http://hdl.handle.net/20.500.11937/36545 |