Changing directions through VirtualPREX: engaging pre-service teachers in virtual professional experience
Many pre-service teachers currently undertake their professional experience with insufficient knowledge and confidence to handle unexpected teaching situations. VirtualPREX explores the experiences of 72 pre-service teachers who undertook a teaching role-play in a virtual world. The researchers disc...
| Main Authors: | Gregory, S., Dalgarno, B., Campbell, M., Reiners, Torsten, Knox, V., Masters, Y. |
|---|---|
| Other Authors: | G. Williams |
| Format: | Conference Paper |
| Published: |
University of Tasmania
2011
|
| Subjects: | |
| Online Access: | http://hdl.handle.net/20.500.11937/35388 |
Similar Items
VirtualPREX: Developing Teaching Skills in Second Life
by: Masters, A., et al.
Published: (2014)
by: Masters, A., et al.
Published: (2014)
Branching out through VirtualPREX: Enhancing teaching in second life
by: Masters, Y., et al.
Published: (2012)
by: Masters, Y., et al.
Published: (2012)
VirtualPREX: Providing virtual professional experience for pre-service teachers
by: Masters, Y., et al.
Published: (2015)
by: Masters, Y., et al.
Published: (2015)
Virtual Bots Their Influence on Virtual Worlds, and How They Can Increase Interactivity and Immersion through VirtualPREX
by: Reiners, Torsten, et al.
Published: (2016)
by: Reiners, Torsten, et al.
Published: (2016)
Educational assessment in virtual world environments
by: Reiners, Torsten, et al.
Published: (2011)
by: Reiners, Torsten, et al.
Published: (2011)
Experimental study on consumer-technology supported authentic immersion in virtual environments for education and vocational training
by: Reiners, Torsten, et al.
Published: (2014)
by: Reiners, Torsten, et al.
Published: (2014)
Virtual worlds as a context suited for information systems education: discussion of pedagogical experience and curriculum design with reference to second life
by: Dreher, Carl, et al.
Published: (2009)
by: Dreher, Carl, et al.
Published: (2009)
An exploratory Investigation of Virtual Worlds: Proposed Business Models in Second Life
by: Chiu, Kung-chak
Published: (2008)
by: Chiu, Kung-chak
Published: (2008)
Giving virtual world learning a pedagogical boost with a gamified authentic learning design
by: Teräs, H., et al.
Published: (2014)
by: Teräs, H., et al.
Published: (2014)
How are Australian higher education institutions contributing to change through innovative teaching and learning in virtual worlds?
by: Gregory, B., et al.
Published: (2011)
by: Gregory, B., et al.
Published: (2011)
How are Australian higher education institutions contributing to change through innovative teaching and learning in virtual worlds?
by: Gregory, B., et al.
Published: (2011)
by: Gregory, B., et al.
Published: (2011)
Australian higher education institutions transforming the future of teaching and learning through 3D virtual worlds
by: Gregory, S., et al.
Published: (2010)
by: Gregory, S., et al.
Published: (2010)
Using machinima documentary and virtual environments to reinvigorate students' learning in systems development
by: Dreher, Naomi, et al.
Published: (2009)
by: Dreher, Naomi, et al.
Published: (2009)
Property-based Object Management and Security
by: Reiners, Torsten, et al.
Published: (2011)
by: Reiners, Torsten, et al.
Published: (2011)
New Landscapes and New Eyes: The Role of Virtual World Design for Supply Chain Education
by: Bastiaens, T., et al.
Published: (2014)
by: Bastiaens, T., et al.
Published: (2014)
Rivale: A Prototype realistic Immersive Virtual Agent-Based Learning Environment Case Study for Learning Requirements Elicitation Skills
by: Riedman, P., et al.
Published: (2013)
by: Riedman, P., et al.
Published: (2013)
Collaborative virtual 3D environment for internet-accessible physics experiments
by: Scheucher, T., et al.
Published: (2009)
by: Scheucher, T., et al.
Published: (2009)
Collaborative virtual 3D environment for internet-accessible physics experiments
by: Scheucher, B., et al.
Published: (2009)
by: Scheucher, B., et al.
Published: (2009)
Practising teaching using virtual classroom role plays
by: Dalgarno, B., et al.
Published: (2016)
by: Dalgarno, B., et al.
Published: (2016)
Virtual worlds in Australian and New Zealand higher education: Remembering the past, understanding the present and imagining the future
by: Gregory, S., et al.
Published: (2013)
by: Gregory, S., et al.
Published: (2013)
Evaluation of intelligent agent frameworks for human learning in virtual worlds
by: Soliman, M., et al.
Published: (2011)
by: Soliman, M., et al.
Published: (2011)
Dynamic Virtual Environment for Multiple Physics Experiments in Higher Education
by: dos Santos, F., et al.
Published: (2010)
by: dos Santos, F., et al.
Published: (2010)
3D virtual worlds as collaborative communities enriching human endeavours: Innovative applications in e-learning
by: Dreher, Carl, et al.
Published: (2009)
by: Dreher, Carl, et al.
Published: (2009)
3D virtual worlds enriching innovation and collaboration in information systems research, development, and commercialisation
by: Dreher, Carl, et al.
Published: (2009)
by: Dreher, Carl, et al.
Published: (2009)
Implementing intelligent pedagogical agents in virtual worlds: Tutoring natural science experiments in OpenWonderland
by: Soliman, M., et al.
Published: (2013)
by: Soliman, M., et al.
Published: (2013)
Interactive Science Fiction Prototyping in Virtual Worlds: Fundamentals and Applications
by: Pirker, J., et al.
Published: (2014)
by: Pirker, J., et al.
Published: (2014)
On the potential for using immersive virtual environments to support laboratory experiment contextualisation
by: Machet, T., et al.
Published: (2012)
by: Machet, T., et al.
Published: (2012)
An Online Community to Support Future Makers in Educational Reform
by: Broadley, Tania, et al.
Published: (2012)
by: Broadley, Tania, et al.
Published: (2012)
University of Hamburg in 3D: Lesson learned
by: Reiners, Torsten
Published: (2010)
by: Reiners, Torsten
Published: (2010)
Using 3D virtual worlds to support geographically distributed software development team
by: Chang, Vanessa, et al.
Published: (2011)
by: Chang, Vanessa, et al.
Published: (2011)
Interaction, communication and engagement in hybrid virtual and augmented reality environments
by: Li, Yue
Published: (2020)
by: Li, Yue
Published: (2020)
A framework for designing mobile virtual training systems through virtual modeling technology
by: Wang, Xiangyu, et al.
Published: (2012)
by: Wang, Xiangyu, et al.
Published: (2012)
Professional conscience and teacher change: an investigation into Chinese teacher professionalism
by: Ma, Qiuru
Published: (2017)
by: Ma, Qiuru
Published: (2017)
Virtual Team Role Play Using Second Life for Teaching Business Process Concepts
by: Rudra, Amit, et al.
Published: (2011)
by: Rudra, Amit, et al.
Published: (2011)
Action-based Learning Assessment Method (ALAM) in Virtual Training Environments
by: Fardinpour, Ali, et al.
Published: (2013)
by: Fardinpour, Ali, et al.
Published: (2013)
Understanding physical concepts using an immersive virtual learning environment
by: Pirker, J., et al.
Published: (2012)
by: Pirker, J., et al.
Published: (2012)
Classrooms of the future, incorporating virtual worlds a round table to explore new ways of teaching
by: Reiners, Torsten, et al.
Published: (2008)
by: Reiners, Torsten, et al.
Published: (2008)
The structured development of virtual environments: enhancing functionality and interactivity
by: Eastgate, Richard Mark
Published: (2001)
by: Eastgate, Richard Mark
Published: (2001)
Dialogue with the Brown Cloud: a virtual conversation
by: Michaloudis, Ioannis, et al.
Published: (2013)
by: Michaloudis, Ioannis, et al.
Published: (2013)
An investigation into the characteristics of teacher professionalism in a Chinese higher educational institution
by: Li, Jia
Published: (2019)
by: Li, Jia
Published: (2019)
Similar Items
-
VirtualPREX: Developing Teaching Skills in Second Life
by: Masters, A., et al.
Published: (2014) -
Branching out through VirtualPREX: Enhancing teaching in second life
by: Masters, Y., et al.
Published: (2012) -
VirtualPREX: Providing virtual professional experience for pre-service teachers
by: Masters, Y., et al.
Published: (2015) -
Virtual Bots Their Influence on Virtual Worlds, and How They Can Increase Interactivity and Immersion through VirtualPREX
by: Reiners, Torsten, et al.
Published: (2016) -
Educational assessment in virtual world environments
by: Reiners, Torsten, et al.
Published: (2011)