Using Animated Augmented Reality to Cognitively Guide Assembly

Assembly is the process in which two or more objects are joined together. An assembly manual is typically used to guide the tasks required to put together an artifact. As an emerging technology, augmented reality (AR) integrates three-dimensional (3D) images of virtual objects into a real-world work...

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Main Authors: Hou, Lei, Wang, Xiangyu, Bernold, Leonhard, Love, Peter
Format: Journal Article
Published: American Society of Civil Engineering 2013
Subjects:
Online Access:http://hdl.handle.net/20.500.11937/32721
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author Hou, Lei
Wang, Xiangyu
Bernold, Leonhard
Love, Peter
author_facet Hou, Lei
Wang, Xiangyu
Bernold, Leonhard
Love, Peter
author_sort Hou, Lei
building Curtin Institutional Repository
collection Online Access
description Assembly is the process in which two or more objects are joined together. An assembly manual is typically used to guide the tasks required to put together an artifact. As an emerging technology, augmented reality (AR) integrates three-dimensional (3D) images of virtual objects into a real-world workspace. The insertion of digitalized information into the real workspace using AR can provide workers with the means to implement correct assembly procedures with improved accuracy and reduce errors. A prototype animated AR system was configured for assembly tasks that are normally guided by reference to documentation and was tested using a series of experiments. A LEGO model was used as the assembly and experimental tester task. Experimentation was devised and conducted to validate the cognitive gains that can be derived from using AR to assemble a LEGO model. Two formal experiments with 50 participants were conducted to compare an animated AR system and the paper-based manual system. One experiment measured the cognitive workload of using the system for assembly, whereas the other measured the learning curves of novice assemblers. Findings from the experiments revealed that the animated AR system yielded shorter task completion times, less assembly errors, and lower total task load. The results also revealed that the learning curve of novice assemblers was reduced and task performance relevant to working memory was increased when using AR training. Future work will apply the knowledge gained from the controlled assembly experiments to the real-scale construction assembly scenario to measure the productivity improvements.
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institution Curtin University Malaysia
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publishDate 2013
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spelling curtin-20.500.11937-327212017-09-13T15:25:36Z Using Animated Augmented Reality to Cognitively Guide Assembly Hou, Lei Wang, Xiangyu Bernold, Leonhard Love, Peter Working memory Assembly manual Augmented reality Cognitive learning curve Assembly is the process in which two or more objects are joined together. An assembly manual is typically used to guide the tasks required to put together an artifact. As an emerging technology, augmented reality (AR) integrates three-dimensional (3D) images of virtual objects into a real-world workspace. The insertion of digitalized information into the real workspace using AR can provide workers with the means to implement correct assembly procedures with improved accuracy and reduce errors. A prototype animated AR system was configured for assembly tasks that are normally guided by reference to documentation and was tested using a series of experiments. A LEGO model was used as the assembly and experimental tester task. Experimentation was devised and conducted to validate the cognitive gains that can be derived from using AR to assemble a LEGO model. Two formal experiments with 50 participants were conducted to compare an animated AR system and the paper-based manual system. One experiment measured the cognitive workload of using the system for assembly, whereas the other measured the learning curves of novice assemblers. Findings from the experiments revealed that the animated AR system yielded shorter task completion times, less assembly errors, and lower total task load. The results also revealed that the learning curve of novice assemblers was reduced and task performance relevant to working memory was increased when using AR training. Future work will apply the knowledge gained from the controlled assembly experiments to the real-scale construction assembly scenario to measure the productivity improvements. 2013 Journal Article http://hdl.handle.net/20.500.11937/32721 10.1061/(ASCE)CP.1943-5487.0000184 American Society of Civil Engineering restricted
spellingShingle Working memory
Assembly manual
Augmented reality
Cognitive learning curve
Hou, Lei
Wang, Xiangyu
Bernold, Leonhard
Love, Peter
Using Animated Augmented Reality to Cognitively Guide Assembly
title Using Animated Augmented Reality to Cognitively Guide Assembly
title_full Using Animated Augmented Reality to Cognitively Guide Assembly
title_fullStr Using Animated Augmented Reality to Cognitively Guide Assembly
title_full_unstemmed Using Animated Augmented Reality to Cognitively Guide Assembly
title_short Using Animated Augmented Reality to Cognitively Guide Assembly
title_sort using animated augmented reality to cognitively guide assembly
topic Working memory
Assembly manual
Augmented reality
Cognitive learning curve
url http://hdl.handle.net/20.500.11937/32721