An investigation of learning game design : scoring activity-goal alignment
This research aims to improve the practice of designing video games with a purpose beyond entertainment, especially learning games. This thesis extends Shelton’s theory of activity-goal alignment, which relates a player’s activity and the designer’s intended learning goal in any learning game. By de...
| Main Author: | |
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| Format: | Thesis |
| Language: | English |
| Published: |
Curtin University
2013
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| Online Access: | http://hdl.handle.net/20.500.11937/296 |
| _version_ | 1848743338287562752 |
|---|---|
| author | Whitkin, Josh |
| author_facet | Whitkin, Josh |
| author_sort | Whitkin, Josh |
| building | Curtin Institutional Repository |
| collection | Online Access |
| description | This research aims to improve the practice of designing video games with a purpose beyond entertainment, especially learning games. This thesis extends Shelton’s theory of activity-goal alignment, which relates a player’s activity and the designer’s intended learning goal in any learning game. By developing two tools that score activity-goal alignment, this thesis argues that activity-goal alignment is an important, prevailing position in the learning game design literature that can be made clearer in practice. |
| first_indexed | 2025-11-14T05:43:59Z |
| format | Thesis |
| id | curtin-20.500.11937-296 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| language | English |
| last_indexed | 2025-11-14T05:43:59Z |
| publishDate | 2013 |
| publisher | Curtin University |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-2962017-02-20T06:40:47Z An investigation of learning game design : scoring activity-goal alignment Whitkin, Josh This research aims to improve the practice of designing video games with a purpose beyond entertainment, especially learning games. This thesis extends Shelton’s theory of activity-goal alignment, which relates a player’s activity and the designer’s intended learning goal in any learning game. By developing two tools that score activity-goal alignment, this thesis argues that activity-goal alignment is an important, prevailing position in the learning game design literature that can be made clearer in practice. 2013 Thesis http://hdl.handle.net/20.500.11937/296 en Curtin University fulltext |
| spellingShingle | Whitkin, Josh An investigation of learning game design : scoring activity-goal alignment |
| title | An investigation of learning game design : scoring activity-goal alignment |
| title_full | An investigation of learning game design : scoring activity-goal alignment |
| title_fullStr | An investigation of learning game design : scoring activity-goal alignment |
| title_full_unstemmed | An investigation of learning game design : scoring activity-goal alignment |
| title_short | An investigation of learning game design : scoring activity-goal alignment |
| title_sort | investigation of learning game design : scoring activity-goal alignment |
| url | http://hdl.handle.net/20.500.11937/296 |