Giving virtual world learning a pedagogical boost with a gamified authentic learning design

Gamification is one of today’s hot topics in education. However, the concept is new and sometimes gets mixed up with others, such as virtual worlds or game-based learning. Understanding of what gamification actually is and what the educational benefits are is also diverse. The nDiVE research team ex...

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Main Authors: Teräs, H., Teräs, Marko, Reiners, Torsten
Other Authors: -
Format: Conference Paper
Published: AACE 2014
Subjects:
Online Access:http://www.editlib.org/p/147703/
http://hdl.handle.net/20.500.11937/26985
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author Teräs, H.
Teräs, Marko
Reiners, Torsten
author2 -
author_facet -
Teräs, H.
Teräs, Marko
Reiners, Torsten
author_sort Teräs, H.
building Curtin Institutional Repository
collection Online Access
description Gamification is one of today’s hot topics in education. However, the concept is new and sometimes gets mixed up with others, such as virtual worlds or game-based learning. Understanding of what gamification actually is and what the educational benefits are is also diverse. The nDiVE research team explores how learning work related skills in supply chain management with the help of immersive virtual worlds can be supported with a learning design building on elements of gamification and the pedagogical framework of authentic learning. The complexity of supply chains and the related skills cannot be fully acquired from textbooks or other traditional ways of teaching and learning. There is also an identified gap in graduate skills and organisational expectations. While immersive virtual worlds can be extremely useful in that they can take students to learning situations that otherwise would not be safe, feasible or cost-effective, it is important not to let cutting edge technology steal the show. Instead, a pedagogically sound learning design should be employed to ensure a beneficial learning experience. Authentic learning provides a useful design framework for gamified learning experiences in a virtual world.
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spelling curtin-20.500.11937-269852017-01-30T12:56:20Z Giving virtual world learning a pedagogical boost with a gamified authentic learning design Teräs, H. Teräs, Marko Reiners, Torsten - virtual world authenticity learning gamification Gamification is one of today’s hot topics in education. However, the concept is new and sometimes gets mixed up with others, such as virtual worlds or game-based learning. Understanding of what gamification actually is and what the educational benefits are is also diverse. The nDiVE research team explores how learning work related skills in supply chain management with the help of immersive virtual worlds can be supported with a learning design building on elements of gamification and the pedagogical framework of authentic learning. The complexity of supply chains and the related skills cannot be fully acquired from textbooks or other traditional ways of teaching and learning. There is also an identified gap in graduate skills and organisational expectations. While immersive virtual worlds can be extremely useful in that they can take students to learning situations that otherwise would not be safe, feasible or cost-effective, it is important not to let cutting edge technology steal the show. Instead, a pedagogically sound learning design should be employed to ensure a beneficial learning experience. Authentic learning provides a useful design framework for gamified learning experiences in a virtual world. 2014 Conference Paper http://hdl.handle.net/20.500.11937/26985 http://www.editlib.org/p/147703/ AACE fulltext
spellingShingle virtual world
authenticity
learning
gamification
Teräs, H.
Teräs, Marko
Reiners, Torsten
Giving virtual world learning a pedagogical boost with a gamified authentic learning design
title Giving virtual world learning a pedagogical boost with a gamified authentic learning design
title_full Giving virtual world learning a pedagogical boost with a gamified authentic learning design
title_fullStr Giving virtual world learning a pedagogical boost with a gamified authentic learning design
title_full_unstemmed Giving virtual world learning a pedagogical boost with a gamified authentic learning design
title_short Giving virtual world learning a pedagogical boost with a gamified authentic learning design
title_sort giving virtual world learning a pedagogical boost with a gamified authentic learning design
topic virtual world
authenticity
learning
gamification
url http://www.editlib.org/p/147703/
http://hdl.handle.net/20.500.11937/26985