Approaches

What if every part of our everyday life was turned into a game? The implications of "gamification."

Bibliographic Details
Main Authors: Walz, Steffen, Deterding, S
Format: Book Chapter
Published: 2015
Online Access:http://hdl.handle.net/20.500.11937/26558
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author Walz, Steffen
Deterding, S
author_facet Walz, Steffen
Deterding, S
author_sort Walz, Steffen
building Curtin Institutional Repository
collection Online Access
description What if every part of our everyday life was turned into a game? The implications of "gamification."
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format Book Chapter
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institution Curtin University Malaysia
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last_indexed 2025-11-14T08:01:59Z
publishDate 2015
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spelling curtin-20.500.11937-265582017-01-30T12:54:08Z Approaches Walz, Steffen Deterding, S What if every part of our everyday life was turned into a game? The implications of "gamification." 2015 Book Chapter http://hdl.handle.net/20.500.11937/26558 restricted
spellingShingle Walz, Steffen
Deterding, S
Approaches
title Approaches
title_full Approaches
title_fullStr Approaches
title_full_unstemmed Approaches
title_short Approaches
title_sort approaches
url http://hdl.handle.net/20.500.11937/26558