Taxonomy of interactive computer-based visualisation systems and content for the mining industry – part 2

This is the second paper of a series authored by a collaboration of international researchers. It develops taxonomy for computer-based virtual reality simulators of relevance to the mining industry. A summary is presented of simulator types implemented in the industry, and continuums are used to exp...

Full description

Bibliographic Details
Main Authors: Stothard, Phillip, Squelch, Andrew, Stone, R., Van Wyk, E., Kizil, M., Schofield, D., Fowle, K.
Format: Journal Article
Published: Maney Publishing 2015
Online Access:http://hdl.handle.net/20.500.11937/24112
_version_ 1848751339214995456
author Stothard, Phillip
Squelch, Andrew
Stone, R.
Van Wyk, E.
Kizil, M.
Schofield, D.
Fowle, K.
author_facet Stothard, Phillip
Squelch, Andrew
Stone, R.
Van Wyk, E.
Kizil, M.
Schofield, D.
Fowle, K.
author_sort Stothard, Phillip
building Curtin Institutional Repository
collection Online Access
description This is the second paper of a series authored by a collaboration of international researchers. It develops taxonomy for computer-based virtual reality simulators of relevance to the mining industry. A summary is presented of simulator types implemented in the industry, and continuums are used to explain concepts and issues that affect simulator development and integration. The paper classifies simulators and demonstrates that there are potentially many simulator formats still to be realised and implemented by the mining industry. Simulator issues that are often overlooked such as human factors, cognitive load and development costs and their impact on the development of sustainable simulator technologies are considered in some detail. Barriers to development and integration are mentioned, and the need for industry to engage with university-level research and develop a uniform and integrated approach are discussed. Finally, a brief case study is presented and conclusions are drawn about the current status and sustainability of simulator development in the mining industry.
first_indexed 2025-11-14T07:51:09Z
format Journal Article
id curtin-20.500.11937-24112
institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T07:51:09Z
publishDate 2015
publisher Maney Publishing
recordtype eprints
repository_type Digital Repository
spelling curtin-20.500.11937-241122017-09-13T13:55:44Z Taxonomy of interactive computer-based visualisation systems and content for the mining industry – part 2 Stothard, Phillip Squelch, Andrew Stone, R. Van Wyk, E. Kizil, M. Schofield, D. Fowle, K. This is the second paper of a series authored by a collaboration of international researchers. It develops taxonomy for computer-based virtual reality simulators of relevance to the mining industry. A summary is presented of simulator types implemented in the industry, and continuums are used to explain concepts and issues that affect simulator development and integration. The paper classifies simulators and demonstrates that there are potentially many simulator formats still to be realised and implemented by the mining industry. Simulator issues that are often overlooked such as human factors, cognitive load and development costs and their impact on the development of sustainable simulator technologies are considered in some detail. Barriers to development and integration are mentioned, and the need for industry to engage with university-level research and develop a uniform and integrated approach are discussed. Finally, a brief case study is presented and conclusions are drawn about the current status and sustainability of simulator development in the mining industry. 2015 Journal Article http://hdl.handle.net/20.500.11937/24112 10.1179/1743286315Y.0000000006 Maney Publishing restricted
spellingShingle Stothard, Phillip
Squelch, Andrew
Stone, R.
Van Wyk, E.
Kizil, M.
Schofield, D.
Fowle, K.
Taxonomy of interactive computer-based visualisation systems and content for the mining industry – part 2
title Taxonomy of interactive computer-based visualisation systems and content for the mining industry – part 2
title_full Taxonomy of interactive computer-based visualisation systems and content for the mining industry – part 2
title_fullStr Taxonomy of interactive computer-based visualisation systems and content for the mining industry – part 2
title_full_unstemmed Taxonomy of interactive computer-based visualisation systems and content for the mining industry – part 2
title_short Taxonomy of interactive computer-based visualisation systems and content for the mining industry – part 2
title_sort taxonomy of interactive computer-based visualisation systems and content for the mining industry – part 2
url http://hdl.handle.net/20.500.11937/24112