Reflections on using a game engine to develop a virtual training system for construction excavator operators

Bibliographic Details
Main Authors: Wang, Xiangyu, Dunston, P., Proctor, R., Hou, Lei, So, J.
Other Authors: Chang-so Han
Format: Conference Paper
Published: IAARC 2011
Online Access:http://hdl.handle.net/20.500.11937/23834
_version_ 1848751261035266048
author Wang, Xiangyu
Dunston, P.
Proctor, R.
Hou, Lei
So, J.
author2 Chang-so Han
author_facet Chang-so Han
Wang, Xiangyu
Dunston, P.
Proctor, R.
Hou, Lei
So, J.
author_sort Wang, Xiangyu
building Curtin Institutional Repository
collection Online Access
first_indexed 2025-11-14T07:49:55Z
format Conference Paper
id curtin-20.500.11937-23834
institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T07:49:55Z
publishDate 2011
publisher IAARC
recordtype eprints
repository_type Digital Repository
spelling curtin-20.500.11937-238342023-01-27T05:26:32Z Reflections on using a game engine to develop a virtual training system for construction excavator operators Wang, Xiangyu Dunston, P. Proctor, R. Hou, Lei So, J. Chang-so Han Junbok Lee 2011 Conference Paper http://hdl.handle.net/20.500.11937/23834 IAARC restricted
spellingShingle Wang, Xiangyu
Dunston, P.
Proctor, R.
Hou, Lei
So, J.
Reflections on using a game engine to develop a virtual training system for construction excavator operators
title Reflections on using a game engine to develop a virtual training system for construction excavator operators
title_full Reflections on using a game engine to develop a virtual training system for construction excavator operators
title_fullStr Reflections on using a game engine to develop a virtual training system for construction excavator operators
title_full_unstemmed Reflections on using a game engine to develop a virtual training system for construction excavator operators
title_short Reflections on using a game engine to develop a virtual training system for construction excavator operators
title_sort reflections on using a game engine to develop a virtual training system for construction excavator operators
url http://hdl.handle.net/20.500.11937/23834