Reflections on using a game engine to develop a virtual training system for construction excavator operators
| Main Authors: | , , , , |
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| Other Authors: | |
| Format: | Conference Paper |
| Published: |
IAARC
2011
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| Online Access: | http://hdl.handle.net/20.500.11937/23834 |
| _version_ | 1848751261035266048 |
|---|---|
| author | Wang, Xiangyu Dunston, P. Proctor, R. Hou, Lei So, J. |
| author2 | Chang-so Han |
| author_facet | Chang-so Han Wang, Xiangyu Dunston, P. Proctor, R. Hou, Lei So, J. |
| author_sort | Wang, Xiangyu |
| building | Curtin Institutional Repository |
| collection | Online Access |
| first_indexed | 2025-11-14T07:49:55Z |
| format | Conference Paper |
| id | curtin-20.500.11937-23834 |
| institution | Curtin University Malaysia |
| institution_category | Local University |
| last_indexed | 2025-11-14T07:49:55Z |
| publishDate | 2011 |
| publisher | IAARC |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | curtin-20.500.11937-238342023-01-27T05:26:32Z Reflections on using a game engine to develop a virtual training system for construction excavator operators Wang, Xiangyu Dunston, P. Proctor, R. Hou, Lei So, J. Chang-so Han Junbok Lee 2011 Conference Paper http://hdl.handle.net/20.500.11937/23834 IAARC restricted |
| spellingShingle | Wang, Xiangyu Dunston, P. Proctor, R. Hou, Lei So, J. Reflections on using a game engine to develop a virtual training system for construction excavator operators |
| title | Reflections on using a game engine to develop a virtual training system for construction excavator operators |
| title_full | Reflections on using a game engine to develop a virtual training system for construction excavator operators |
| title_fullStr | Reflections on using a game engine to develop a virtual training system for construction excavator operators |
| title_full_unstemmed | Reflections on using a game engine to develop a virtual training system for construction excavator operators |
| title_short | Reflections on using a game engine to develop a virtual training system for construction excavator operators |
| title_sort | reflections on using a game engine to develop a virtual training system for construction excavator operators |
| url | http://hdl.handle.net/20.500.11937/23834 |