Business simulation games as digital tools for supporting school entrepreneurship education
During the last few years there has been considerable interest for digital game-based learning. This interest can be attributed to the increased popularity of digital games among school students, as well as to their potential as effective learning environments for collaborative learning-by-doing act...
| Main Authors: | Panoutsopoulos, H., Lykourentzou, M., Sampson, Demetrios |
|---|---|
| Format: | Conference Paper |
| Published: |
2011
|
| Online Access: | http://hdl.handle.net/20.500.11937/23658 |
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