Research Trends and opportunities of augmented reality applications in architecture, engineering, and construction
Augmented reality (AR), a state-of-the-art technology for superimposing information onto the real world, has recently started to affect our daily lives. AR applications are becoming mature and versatile. This paper discusses trends in AR applications for architecture, engineering, construction, and...
| Main Authors: | Chi, Hung-Lin, Kang, Shih-Chung, Wang, Xiangyu |
|---|---|
| Format: | Journal Article |
| Published: |
Elsevier BV
2013
|
| Subjects: | |
| Online Access: | http://hdl.handle.net/20.500.11937/22283 |
Similar Items
Use of Tangible and Augmented Reality Models in Engineering Graphics Courses
by: Chen, Y., et al.
Published: (2011)
by: Chen, Y., et al.
Published: (2011)
Conceptual framework development of learning motivation using Augmented Reality and Virtual Reality applications for motorcycle engine assembly
by: Win, Lai Lai
Published: (2022)
by: Win, Lai Lai
Published: (2022)
Augmented Reality in built environment: Classification and implications for future research
by: Wang, Xiangyu, et al.
Published: (2013)
by: Wang, Xiangyu, et al.
Published: (2013)
Enhancement of interaction for anatomy visual learning interfaces in augmented reality learning
by: Che Anuar, Che Nur Shafareen Afera
Published: (2020)
by: Che Anuar, Che Nur Shafareen Afera
Published: (2020)
Design and development of virtual and augmented reality systems to enhance learning and training in assembly process
by: Mahmod @ Wahab, Rohidatun
Published: (2017)
by: Mahmod @ Wahab, Rohidatun
Published: (2017)
Evaluating the use of augmented reality to facilitate assembly
by: Hou, Lei
Published: (2013)
by: Hou, Lei
Published: (2013)
Redefining Mixed Reality: User-Reality-Virtuality and Virtual Heritage Perspectives
by: Bekele, Mafkereseb, et al.
Published: (2019)
by: Bekele, Mafkereseb, et al.
Published: (2019)
The usability analysis for the use of augmented reality and visual instructions in navigation services
by: Basiri, Anahid, et al.
Published: (2016)
by: Basiri, Anahid, et al.
Published: (2016)
AR university logo: markerless mobile augmented reality with waze application integration
by: Abdullah, Samir Diler
Published: (2015)
by: Abdullah, Samir Diler
Published: (2015)
Interaction, communication and engagement in hybrid virtual and augmented reality environments
by: Li, Yue
Published: (2020)
by: Li, Yue
Published: (2020)
Perceptual issues of visual attention and depth perception in augmented reality
by: Long, M.L.
Published: (2019)
by: Long, M.L.
Published: (2019)
Conceptual development of an augmented reality application for vehicle inspection in Kuwait
by: Alostad, Eisa A E B
Published: (2019)
by: Alostad, Eisa A E B
Published: (2019)
Use of gamified augmented reality app in creating interest in learning english among vocational college students
by: Wang, Dan
Published: (2022)
by: Wang, Dan
Published: (2022)
Combining photogrammetry and augmented reality towards an integrated facility management system for the oil industry
by: Hou, Lei, et al.
Published: (2014)
by: Hou, Lei, et al.
Published: (2014)
Using Animated Augmented Reality to Cognitively Guide Assembly
by: Hou, Lei, et al.
Published: (2013)
by: Hou, Lei, et al.
Published: (2013)
A conceptual framework for integrating building information modeling with augmented reality
by: Wang, Xiangyu, et al.
Published: (2013)
by: Wang, Xiangyu, et al.
Published: (2013)
What Opportunities For Storytelling Might Near-future Technologies Offer Creatives, And How Might Personal Data Affect This?
by: Strickland, J W
Published: (2022)
by: Strickland, J W
Published: (2022)
The use of augmented reality for solving arithmetic problems for preschool children
by: Zhou, Siyuan, et al.
Published: (2020)
by: Zhou, Siyuan, et al.
Published: (2020)
Development of user interface of tele-operated cranes
by: Chi, Hung-Lin, et al.
Published: (2012)
by: Chi, Hung-Lin, et al.
Published: (2012)
Integrating Building Information Modelling and Augmented Reality for Construction Projects in Oil and Gas Industry
by: Wang, Xiangyu, et al.
Published: (2013)
by: Wang, Xiangyu, et al.
Published: (2013)
Integrating immersive technologies to architectural design studios
by: Kolozali, Denis
Published: (2025)
by: Kolozali, Denis
Published: (2025)
Face-to-face interactions in augmented reality games
by: Towongpaichayont, Witchaya
Published: (2018)
by: Towongpaichayont, Witchaya
Published: (2018)
Tangible mixed reality for remote design review: a study understanding user perception and acceptance
by: Wang, Xiangyu, et al.
Published: (2013)
by: Wang, Xiangyu, et al.
Published: (2013)
A framework for proactive construction defect management using BIM, augmented reality and ontology-based data collection template
by: Park, Chan-Sik, et al.
Published: (2013)
by: Park, Chan-Sik, et al.
Published: (2013)
Virtual worlds in Australian and New Zealand higher education: Remembering the past, understanding the present and imagining the future
by: Gregory, S., et al.
Published: (2013)
by: Gregory, S., et al.
Published: (2013)
Audio augmented objects and the audio augmented reality experience
by: Cliffe, Laurence
Published: (2022)
by: Cliffe, Laurence
Published: (2022)
Interactions with Projected Augmented Relief Models (PARM)
by: Arss, Nachnoer, et al.
Published: (2017)
by: Arss, Nachnoer, et al.
Published: (2017)
Augmenting landmarks during the head-up provision of in-vehicle navigation advice
by: Large, David R., et al.
Published: (2017)
by: Large, David R., et al.
Published: (2017)
Integrating Augmented Reality with Building Information Modeling: Onsite construction process controlling for liquefied natural gas industry
by: Wang, Xiangyu, et al.
Published: (2013)
by: Wang, Xiangyu, et al.
Published: (2013)
Spatial resolution enhancement using deep learning and data augmentation for cloud-based infrastructure
by: Mohamed, Moataz Ahmed Abdelghaffar
Published: (2019)
by: Mohamed, Moataz Ahmed Abdelghaffar
Published: (2019)
Comparison of augmented reality with other teaching methods in learning anatomy: A systematic review
by: Williams, Ally, et al.
Published: (2024)
by: Williams, Ally, et al.
Published: (2024)
Online Clothing Shopbots via Web Content Extraction / Nurul Syazwani Ramzi
by: Ramzi, Nurul Syazwani
Published: (2017)
by: Ramzi, Nurul Syazwani
Published: (2017)
Interactive 3D house marketing / Abu Bakar Mohamed
by: Mohamed, Abu Bakar
Published: (2004)
by: Mohamed, Abu Bakar
Published: (2004)
Mobile road safety learning apps for children using digital comic and multimedia approach / Muhammad Fazli Mihsah Mohd Fazilah
by: Mohd Fazilah, Muhammad Fazli
Published: (2020)
by: Mohd Fazilah, Muhammad Fazli
Published: (2020)
Merekod markah menggunakan kod QR ke dalam sistem pendaftaran kokurikulum (marks recorded in co-curricular registration system using QR code) / Teh Faradilla Abdul Rahman dan Zamri Abu Bakar
by: Abdul Rahman, Teh Faradilla, et al.
Published: (2019)
by: Abdul Rahman, Teh Faradilla, et al.
Published: (2019)
IM-Vative sandbox: fun learning in mastering
hypertext markup language (HTML) / Izzatil Husna Arshad ...[et al.]
by: Arshad, Izzatil Husna, et al.
Published: (2020)
by: Arshad, Izzatil Husna, et al.
Published: (2020)
China museum’s digital heritage profile: an evaluation of digital technology adoption in cultural heritage institutions
by: White, Andrew, et al.
Published: (2019)
by: White, Andrew, et al.
Published: (2019)
To 3D or Not 3D: Choosing a Photogrammetry Workflow for Cultural Heritage Groups
by: Rahaman, Hafizur, et al.
Published: (2019)
by: Rahaman, Hafizur, et al.
Published: (2019)
Empirical evidence, evaluation criteria and challenges for the effectiveness of virtual and mixed reality tools for training operators of car service maintenance
by: Borsci, Simone, et al.
Published: (2015)
by: Borsci, Simone, et al.
Published: (2015)
A Framework for User Feedback Based Cloud Service Monitoring
by: Hussain, Omar, et al.
Published: (2012)
by: Hussain, Omar, et al.
Published: (2012)
Similar Items
-
Use of Tangible and Augmented Reality Models in Engineering Graphics Courses
by: Chen, Y., et al.
Published: (2011) -
Conceptual framework development of learning motivation using Augmented Reality and Virtual Reality applications for motorcycle engine assembly
by: Win, Lai Lai
Published: (2022) -
Augmented Reality in built environment: Classification and implications for future research
by: Wang, Xiangyu, et al.
Published: (2013) -
Enhancement of interaction for anatomy visual learning interfaces in augmented reality learning
by: Che Anuar, Che Nur Shafareen Afera
Published: (2020) -
Design and development of virtual and augmented reality systems to enhance learning and training in assembly process
by: Mahmod @ Wahab, Rohidatun
Published: (2017)