Using 3D virtual worlds to support geographically distributed software development team

Today’s software development projects are generally performed by development teams that are geographically distributed. This trend also introduces a number of complications when it comes to communication between stakeholders, coordination of work, and control of the project. This paper reports on a...

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Main Authors: Chang, Vanessa, Guetl, Christian, Hadzic, M.
Other Authors: Carlos Delgado Kloos
Format: Conference Paper
Published: Universidad Carlos III de Madrid 2011
Subjects:
Online Access:http://www.it.uc3m.es/rueda/Final.pdf
http://hdl.handle.net/20.500.11937/21774
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author Chang, Vanessa
Guetl, Christian
Hadzic, M.
author2 Carlos Delgado Kloos
author_facet Carlos Delgado Kloos
Chang, Vanessa
Guetl, Christian
Hadzic, M.
author_sort Chang, Vanessa
building Curtin Institutional Repository
collection Online Access
description Today’s software development projects are generally performed by development teams that are geographically distributed. This trend also introduces a number of complications when it comes to communication between stakeholders, coordination of work, and control of the project. This paper reports on a prototype of an environment in a 3D virtual world which supports distributed software teams working on tasks. In this environment, virtual team members share a common space, communicate through multiple communication channels and have better team awareness, which ultimately helps them to complete software projects. This paper elaborates on the complexities within distributed teams as well as the different technologies that were employed to connect geographically dispersed co-workers. The requirements of the software development processes are implemented in the virtual world prototype to enable distributed teams to perform their work efficiently. The prototype is based on Sun’s Project Wonderland. A study involving developers and users was conducted which shows that the environment in virtual worlds can support the software development and project management disciplines in distributed settings. Richer and numerous communication possibilities, different applications and the ability to work with colleagues in a shared space help distributed software teams to overcome the barriers of physical separation.
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format Conference Paper
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institution Curtin University Malaysia
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publishDate 2011
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spelling curtin-20.500.11937-217742023-01-27T05:26:32Z Using 3D virtual worlds to support geographically distributed software development team Chang, Vanessa Guetl, Christian Hadzic, M. Carlos Delgado Kloos Jose Jesus Garcia Rueda Maria Blanca Ibanez Espiga Global Software Development Distributed Team Virtual Teams 3D Virtual World Environment Today’s software development projects are generally performed by development teams that are geographically distributed. This trend also introduces a number of complications when it comes to communication between stakeholders, coordination of work, and control of the project. This paper reports on a prototype of an environment in a 3D virtual world which supports distributed software teams working on tasks. In this environment, virtual team members share a common space, communicate through multiple communication channels and have better team awareness, which ultimately helps them to complete software projects. This paper elaborates on the complexities within distributed teams as well as the different technologies that were employed to connect geographically dispersed co-workers. The requirements of the software development processes are implemented in the virtual world prototype to enable distributed teams to perform their work efficiently. The prototype is based on Sun’s Project Wonderland. A study involving developers and users was conducted which shows that the environment in virtual worlds can support the software development and project management disciplines in distributed settings. Richer and numerous communication possibilities, different applications and the ability to work with colleagues in a shared space help distributed software teams to overcome the barriers of physical separation. 2011 Conference Paper http://hdl.handle.net/20.500.11937/21774 http://www.it.uc3m.es/rueda/Final.pdf Universidad Carlos III de Madrid restricted
spellingShingle Global Software Development
Distributed Team
Virtual Teams
3D Virtual World Environment
Chang, Vanessa
Guetl, Christian
Hadzic, M.
Using 3D virtual worlds to support geographically distributed software development team
title Using 3D virtual worlds to support geographically distributed software development team
title_full Using 3D virtual worlds to support geographically distributed software development team
title_fullStr Using 3D virtual worlds to support geographically distributed software development team
title_full_unstemmed Using 3D virtual worlds to support geographically distributed software development team
title_short Using 3D virtual worlds to support geographically distributed software development team
title_sort using 3d virtual worlds to support geographically distributed software development team
topic Global Software Development
Distributed Team
Virtual Teams
3D Virtual World Environment
url http://www.it.uc3m.es/rueda/Final.pdf
http://hdl.handle.net/20.500.11937/21774