Shall We Play a Game?

This paper presents the results of a qualitative research project that used a simple game of a software project to see if and how games could contribute to better software project management education, and, if so, what features would make them most efficacious. The results suggest that while games a...

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Main Authors: Caulfield, C., Maj, S., Xia, Jianhong (Cecilia), Veal, D
Format: Journal Article
Published: Canadian Centre of Science and Education 2012
Subjects:
Online Access:http://hdl.handle.net/20.500.11937/18909
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author Caulfield, C.
Maj, S.
Xia, Jianhong (Cecilia)
Veal, D
author_facet Caulfield, C.
Maj, S.
Xia, Jianhong (Cecilia)
Veal, D
author_sort Caulfield, C.
building Curtin Institutional Repository
collection Online Access
description This paper presents the results of a qualitative research project that used a simple game of a software project to see if and how games could contribute to better software project management education, and, if so, what features would make them most efficacious. The results suggest that while games are useful pedagogical tools and are well-received by players, they are not sufficient in themselves and must be supplemented by other learning devices.
first_indexed 2025-11-14T07:27:59Z
format Journal Article
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institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T07:27:59Z
publishDate 2012
publisher Canadian Centre of Science and Education
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spelling curtin-20.500.11937-189092017-09-13T15:57:55Z Shall We Play a Game? Caulfield, C. Maj, S. Xia, Jianhong (Cecilia) Veal, D Project management education Serious games Software engineering This paper presents the results of a qualitative research project that used a simple game of a software project to see if and how games could contribute to better software project management education, and, if so, what features would make them most efficacious. The results suggest that while games are useful pedagogical tools and are well-received by players, they are not sufficient in themselves and must be supplemented by other learning devices. 2012 Journal Article http://hdl.handle.net/20.500.11937/18909 10.5539/mas.v6n1p2 Canadian Centre of Science and Education fulltext
spellingShingle Project management education
Serious games
Software engineering
Caulfield, C.
Maj, S.
Xia, Jianhong (Cecilia)
Veal, D
Shall We Play a Game?
title Shall We Play a Game?
title_full Shall We Play a Game?
title_fullStr Shall We Play a Game?
title_full_unstemmed Shall We Play a Game?
title_short Shall We Play a Game?
title_sort shall we play a game?
topic Project management education
Serious games
Software engineering
url http://hdl.handle.net/20.500.11937/18909