Game Changers for Transforming Learning Environments

If there are truly impermeable walls between objective research purity, applied science research and development, and advocacy for social justice, then the current system of education, tenure, rewards and recognition should be serving society well now and into the future. However, the world has dram...

Full description

Bibliographic Details
Main Author: Gibson, David
Format: Book Chapter
Published: Emerald Group Publishing Ltd 2012
Online Access:http://hdl.handle.net/20.500.11937/10885
_version_ 1848747656697872384
author Gibson, David
author_facet Gibson, David
author_sort Gibson, David
building Curtin Institutional Repository
collection Online Access
description If there are truly impermeable walls between objective research purity, applied science research and development, and advocacy for social justice, then the current system of education, tenure, rewards and recognition should be serving society well now and into the future. However, the world has dramatically changed due to three shaping forces in society: (1) technological flattening of the landscape of opportunity, (2) the rise of the inseparable role of technology in creating knowledge and culture, and (3) the development of complex systems science. These three game changers imply a dramatic rethinking of the foundations of knowledge and practice in all fields because they exert new constraints and open up new opportunities for education concerning the knowledge and skills needed to prepare the next generation of leaders for the global competition of ideas, creativity, and human potential. The 21st century educator capable of transforming learning environments is a person who is a master of these three core concepts. This chapter articulates a vision that is aimed to generate thinking and debate, and like an attractor, pull mental models toward the future as scholarly communities in education grapple with their own next steps and the challenging conversations needed for advancement and innovation in response to the globally changing landscape.
first_indexed 2025-11-14T06:52:37Z
format Book Chapter
id curtin-20.500.11937-10885
institution Curtin University Malaysia
institution_category Local University
last_indexed 2025-11-14T06:52:37Z
publishDate 2012
publisher Emerald Group Publishing Ltd
recordtype eprints
repository_type Digital Repository
spelling curtin-20.500.11937-108852017-01-30T11:21:35Z Game Changers for Transforming Learning Environments Gibson, David If there are truly impermeable walls between objective research purity, applied science research and development, and advocacy for social justice, then the current system of education, tenure, rewards and recognition should be serving society well now and into the future. However, the world has dramatically changed due to three shaping forces in society: (1) technological flattening of the landscape of opportunity, (2) the rise of the inseparable role of technology in creating knowledge and culture, and (3) the development of complex systems science. These three game changers imply a dramatic rethinking of the foundations of knowledge and practice in all fields because they exert new constraints and open up new opportunities for education concerning the knowledge and skills needed to prepare the next generation of leaders for the global competition of ideas, creativity, and human potential. The 21st century educator capable of transforming learning environments is a person who is a master of these three core concepts. This chapter articulates a vision that is aimed to generate thinking and debate, and like an attractor, pull mental models toward the future as scholarly communities in education grapple with their own next steps and the challenging conversations needed for advancement and innovation in response to the globally changing landscape. 2012 Book Chapter http://hdl.handle.net/20.500.11937/10885 Emerald Group Publishing Ltd restricted
spellingShingle Gibson, David
Game Changers for Transforming Learning Environments
title Game Changers for Transforming Learning Environments
title_full Game Changers for Transforming Learning Environments
title_fullStr Game Changers for Transforming Learning Environments
title_full_unstemmed Game Changers for Transforming Learning Environments
title_short Game Changers for Transforming Learning Environments
title_sort game changers for transforming learning environments
url http://hdl.handle.net/20.500.11937/10885